Dungeon Crawl Stone Soup version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 12491231962067280752 29 Liamsmithers the Firebug (level 3, -5/21 HPs) Began as an Octopode Fire Elementalist on May 23, 2023. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (879 turns). Liamsmithers the Firebug (OpFE) Turns: 879, Time: 00:02:47 Health: -5/21 AC: 1 Str: 7 XL: 3 Next: 16% Magic: 3/6 EV: 18 Int: 19 God: Gold: 62 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Jewellery c - a +5 ring of evasion (left tentacle) Scrolls b - a scroll of amnesia {unknown} f - a scroll of summoning {unknown} Potions a - a potion of magic d - 2 potions of attraction {unknown} g - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.3 Spellcasting + Level 1.2 Conjurations + Level 3.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 6% 2 Freeze Ice 8% 1d3 17% 1 Inner Flame Hex/Fire 8% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Hailstorm Conj/Ice 4% 3d4 36% 3 Frozen Ramparts Ice 4% 1d1 45% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You release your grip on Terence. Terence attacks as you move away! Terence closely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Look: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded) You conjure some foxfire! Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Your grab misses Terence. Terence is lightly wounded. Terence barely misses you. You closely miss Terence. Your grab misses Terence. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Your grab misses Terence. You squeeze Terence. Terence is lightly wounded. Terence barely misses you. Unknown command. You hit Terence. Your grab misses Terence. You squeeze Terence. Terence is moderately wounded. Terence misses you. You closely miss Terence. Your grab misses Terence. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. You grab Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You release your grip on Terence. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence closely misses you. Terence completely misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence hits you with a +0 flail! You die... #......####....## # #..##...........## #.#.## #...#.####.......## ......#########.....###.........# ......................+.........+ #.....#########.....###.........# #...ยง. #.....# ##.......## ####.@ ##@.### ##....<## ... #@## ##...## ##.# #.# ##'## #. #.# #.### #. #.# #.#.### #.# ##...... #.# #......# ... #........ #.# #.......# #.#....## You could see Terence. Vanquished Creatures An adder (D:2) 3 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 3 quokkas 16 creatures vanquished. Vanquished Creatures (others) 24 foxfires 24 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Liamsmithers the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 725 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 845 | D:2 | Noticed Terence 867 | D:2 | HP: 1/21 [Terence/+0 flail (4)] 879 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a D:2: layout_loops_corners, basic_altar, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 1.2 Fire Magic | | 3.5 Action || total ---------------------------++------- Melee: Short sword || 36 Tentacles || 6 Unarmed || 1 Constrict || 8 Cast: Foxfire || 25 Stab: Sleeping || 4 Dodge: Dodged || 42