Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 8791770411956664484 44 Liamsmithers the Chopper (level 3, -1/27 HPs) Began as a Demonspawn Gladiator on Mar 5, 2024. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:40 (1843 turns). Liamsmithers the Chopper (Demonspawn Gladiator) Turns: 1843, Time: 00:02:41 Health: -1/27 AC: 6 Str: 16 XL: 3 Next: 41% Magic: 3/3 EV: 13 Int: 8 God: Gold: 94 SH: 0 Dex: 23 Spells: 2/2 levels left rFire x . . g - +1 war axe of the Sun {distort, *Rage rF- Will+ Dex+9} rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois + c - +1 helmet rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will +.... l - amulet of magic regeneration Stlth ++ h - +4 ring of slaying HPRegen 0.24/turn k - ring of poison resistance MPRegen 0.48/turn %: random rage (20%) @: on berserk cooldown, slowed, very slow A: powered by death 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 war axe g - the +1 war axe of the Sun (weapon) {distort, *Rage rF- Will+ Dex+9} (You found it on level 2 of the Dungeon) Dex+9: It affects your dexterity (+9). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) n - a +0 pair of gloves (worn) Jewellery h - a +4 ring of slaying (left hand) k - a ring of poison resistance (right hand) l - an amulet of magic regeneration (around neck) o - a +6 ring of dexterity Scrolls f - 2 scrolls of identify m - a scroll of torment {unknown} Potions i - a potion of mutation {unknown} j - a potion of haste Skills: + Level 2.2 Fighting + Level 3.3 Axes + Level 1.9 Throwing + Level 0.4 Armour + Level 3.2 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 47% 1 Mercury Vapours Alch/Air 0% N/A 63% 2 Dazzling Flash Conj/Hex 0% N/A 85% 3 Frozen Ramparts Ice 0% 1d1 85% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 85% 3 Swiftness Air 0% N/A 85% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 85% 3 Airstrike Air 0% 2d(0-16) 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Your touch may inflict minor irresistible damage on your foes. Message History Calm down first, please. Found a scroll of identify. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Found a scroll labelled NUIJ CIASU. Found an escape hatch in the floor. A water moccasin comes into view. A water moccasin is nearby! Found 5 gold pieces. The water moccasin misses you. The water moccasin bites you but does no damage. The water moccasin barely misses you. The water moccasin misses you. The water moccasin attacks as it pursues you! The water moccasin misses you. The water moccasin bites you but does no damage. There is an escape hatch in the floor here. You slash the water moccasin! The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you! The water moccasin closely misses you. You hit the water moccasin. Your touch misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin closely misses you. The water moccasin bites you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. You barely miss the water moccasin. Your touch misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. x2 You barely miss the water moccasin. Your touch misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... ## ##..# ######.## .$ ...# #........ #.#######.####.##..... .##?.............###...# .?......####.##### ##.## .######.# #.# #.... ........# #.# #.### ..####.S# #.#######.### #.@# #......<..... #..# ######.##.### #..# #.##.# #..# #.##.. #... #.##### #... #.# #### #.# ..# ### You could see a water moccasin. Vanquished Creatures 3 bats 6 endoplasms A giant cockroach (D:2) 2 goblins 5 hobgoblins 4 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:2) 3 frilled lizards (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Liamsmithers the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 196 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 196 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 550 | D:1 | Found a faded altar of an unknown god. 921 | D:2 | Identified the +1 war axe of the Sun {distort, *Rage rF- | Will+ Dex+9} 1052 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1052 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1833 | D:3 | Noticed a water moccasin 1843 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, ebering_ecumenical_altar_mist, roderic_roman_lattice D:2: layout_basic, chequers_serial_rivers_micro_c D:3: layout_loops_ring, minmay_cut_off, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.3 Dodging | 3 | 3.2 Fighting | | 2.2 Throwing | | 1.9 Armour | | 0.4 Action || total ---------------------------++------- Melee: War axe || 52 Touch || 5 Use: Scroll || 4 Stab: Sleeping || 2 Armour: Leather armour || 34 Dodge: Dodged || 45