Dungeon Crawl Stone Soup version 0.30.0 (console) character file. Game seed: 9744396459475288905 35 Lightli the Conjurer (level 3, -6/26 HPs) Began as a Ghoul Conjurer on May 7, 2023. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1824 turns). Lightli the Conjurer (Ghoul Conjurer) Turns: 1824, Time: 00:02:11 Health: -6/26 AC: 3 Str: 10 XL: 3 Next: 33% Magic: 0/5 EV: 11 Int: 15 God: Gold: 85 SH: 0 Dex: 7 Spells: 3/6 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery f - a ring of fire Scrolls e - a scroll of vulnerability {unknown} g - a scroll of immolation {unknown} j - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} h - 2 potions of cancellation {unknown} i - a potion of curing {unknown} l - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Searing Ray Conj 26% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 28% 2d7 10% 1 Apportation Tloc 2% N/A 22% 1 Dazzling Flash Conj/Hex 14% N/A 28% 3 Confusing Touch Hex 1% N/A 54% 3 Fulminant Prism Conj/Hex 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 67% 4 Dispel Undead Necr 1% 3d6 91% 4 Alistair's Intoxication Tmut/Pois 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You miss the adder. The adder is moderately wounded. The adder barely misses you. You scratch the adder but do no damage. The adder is moderately wounded. The adder closely misses you. You scratch the adder. The adder is severely wounded. The adder bites you. x2 You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (92% to hit) The searing ray hits the adder. The adder is almost dead. The searing ray misses the goblin. The searing ray hits the worm. The worm is moderately wounded. (Press . to maintain the ray.) The adder bites you. The searing ray hits the adder. You kill the adder! You feel better. The searing ray hits the goblin. You kill the goblin! The searing ray hits the worm. The worm is heavily wounded. Your Spellcasting skill increases to level 2! The searing ray hits the worm! The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. You scratch the worm. The worm is almost dead. The worm bites you! You die... ##~P~.# #.........# ####S# #.##.#..#.# ###.### #.##......# #.....# #.##..#.### #...#.# #.##....# #...#S# #.##.##.# #..##.# #..)....# #.....############.#### ##........w@..# #.# #.####.#####.####.# #.# #†##..)......# #.. .....##.###### #.# ##.## #.# #.# #.# #.# #.. ... ..# ### ### You could see a worm. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ball pythons An endoplasm (D:1) 4 giant cockroaches A hobgoblin (D:1) 2 kobolds (D:2) A quokka (D:1) A frilled lizard (D:1) 4 goblins 4 rats 23 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lightli the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 231 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/3 385 | D:1 | Found a faded altar of an unknown god. 675 | D:1 | Learned a level 2 spell: Searing Ray 1277 | D:2 | Reached skill level 4 in Conjurations 1738 | D:2 | Reached XP level 3. HP: 24/26 MP: 1/4 1824 | D:2 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: minmay_general_purpose_star, layout_loops_cross, serial_bayou_pond_d Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.0 Spellcasting | 2 | 2.2 Dodging | | 1.7 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 49 Cast: Magic Dart || 33 Searing Ray || 4 Armour: Robe || 13 Dodge: Dodged || 40