Dungeon Crawl Stone Soup version 0.27-a0-1245-g940ed4fa31 (webtiles) character file. Game seed: 13273859237728938800 419257 Likado the Alchemist (level 23, -11/348 HPs) Began as a Naga Transmuter on June 10, 2021. Was an Elder of Ashenzari. Killed from afar by a deep elf sorcerer (34 damage) ... with damnation ... on level 3 of the Elven Halls. The game lasted 02:17:43 (65393 turns). Likado the Alchemist (Naga Transmuter) Turns: 65393, Time: 02:17:44 Health: -11/348 AC: 20 Str: 26 XL: 23 Next: 67% Magic: 44/44 EV: 9 Int: 20 God: Ashenzari [****..] Gold: 575 SH: 0 Dex: 10 Spells: 5/56 levels left rFire + + . SeeInvis + - Unarmed rCold x . . Faith . (shield currently unavailable) rNeg + . . Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec + Harm . (cloak currently unavailable) rCorr + Rampage . (gloves currently unavailable) Will ++... Clarity + (no barding) Stlth ++........ T - amulet "Shackled Together" {rElec Regen+ Stlth+, Fort, Self} (curse) HPRegen 1.68/turn c - ring "Per Aspera Ad Scientiam" {AC+4, Elem, Fort} (curse) MPRegen 0.29/turn V - ring of Ashenzari's Gloom {Wiz rN+ rCorr Str+2 Dex-4, Evo, Self} (curse) @: dragon-form, flying, very slightly contaminated, invisible A: dragon claw, dragon scales, breathe fire, flying, boosted hp, AC +7, giant, see invisible, (deformed body), (poison resistance), (slowness 2), spit poison 1, (naga tail 2) }: 2/15 runes: decaying, gossamer a: Spit Poison, Breathe Fire, End Transformation, Renounce Religion, Curse Item, Shatter the Chains You were on level 3 of the Elven Halls. You worshipped Ashenzari. Ashenzari was greatly pleased with you. You were a fearsome dragon! You visited 8 branches of the dungeon, and saw 39 of its levels. You visited the Abyss 2 times. You visited 1 bazaar. You collected 5575 gold pieces. You spent 5000 gold pieces at shops. Inventory: Missiles l - 111 poisoned darts z - 6 curare-tipped darts Q - 3 throwing nets {=f, !d} Armour b - the cursed +2 cloak of Ashenzari's Secrets (melded) {Will+, Comp, Alch} (You found it on level 4 of the Swamp) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Alchemy: Poison Magic and Transmutations. h - +9 gold dragon scales (melded) (You found it on level 2 of the Elven Halls) r - the cursed +2 pair of gloves "Pangnostic Restlessness" (melded) {Fort, Alch} (You found it on level 9 of the Dungeon) It has a curse which improves the following skills: Fortitude: Armour and Shields. Alchemy: Poison Magic and Transmutations. t - the cursed +1 barding "Cursed Yoke" (melded) {rF+, Cun, Alch} (You acquired it on level 9 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Alchemy: Poison Magic and Transmutations. Y - the cursed +0 helmet of the Tethered Boredom (melded) {rF+, Comp, Alch} (You acquired it on level 2 of the Spider Nest) It protects you from fire. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Alchemy: Poison Magic and Transmutations. Jewellery c - the cursed ring "Per Aspera Ad Scientiam" (left foreclaw) {AC+4, Elem, Fort} (You found it on level 1 of the Dungeon) [ring of protection] It affects your AC (+4). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. u - a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} (You took it off a centaur warrior on level 1 of the Vaults) [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. B - a ring of protection from fire {rF+, !d} (You took it off a centaur warrior on level 9 of the Dungeon) S - a ring of willpower (You found it on level 1 of the Spider Nest) T - the cursed amulet "Shackled Together" (around neck) {rElec Regen+ Stlth+, Fort, Self} (You acquired it on level 3 of the Abyss) [amulet of regeneration] It insulates you from electricity. It increases your rate of health regeneration. It makes you more stealthy. It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. V - the cursed ring of Ashenzari's Gloom (right foreclaw) {Wiz rN+ rCorr Str+2 Dex-4, Evo, Self} (You acquired it on level 13 of the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It affects your dexterity (-4). It protects you from negative energy. It protects you from acid and corrosion. It has a curse which improves the following skills: Evocations: Evocations. Introspection: Fighting and Spellcasting. X - a +4 ring of protection (You found it on level 2 of the Vaults) Wands g - a wand of paralysis (43) (You found it on level 1 of the Lair of Beasts) m - a wand of digging (9) (You found it on level 11 of the Dungeon) y - a wand of polymorph (28) (You found it on level 1 of the Lair of Beasts) A - a wand of charming (34) (You found it on level 10 of the Dungeon) D - a wand of iceblast (17) (You found it on level 10 of the Dungeon) E - a wand of flame (58) (You took it off Joseph on level 10 of the Dungeon) L - a wand of acid (30) (You found it on level 2 of the Lair of Beasts) M - a wand of mindburst (25) (You found it on level 5 of the Lair of Beasts) Scrolls a - a scroll of enchant armour d - 5 scrolls of amnesia n - 36 scrolls of identify s - 3 scrolls of fog w - 2 scrolls of enchant weapon I - 5 scrolls of magic mapping {!r} J - 4 scrolls of brand weapon Potions e - 6 potions of flight f - 6 potions of magic i - 8 potions of brilliance j - 10 potions of mutation {!q} k - 12 potions of curing o - 5 potions of haste v - 5 potions of might G - 4 potions of berserk rage {!q} K - 3 potions of ambrosia U - 2 potions of resistance W - 3 potions of cancellation Miscellaneous q - a piece from Xom's chessboard (15/15) (You found it on level 13 of the Dungeon) x - a condenser vane (You found it on level 5 of the Lair of Beasts) C - a phial of floods (You found it on level 9 of the Dungeon) H - a lightning rod (4/4) (You found it on level 3 of the Vaults) Skills: + Level 16.1(19.0) Fighting + Level 13.8(16.8) Armour + Level 13.9 Dodging + Level 12.5 Unarmed Combat + Level 14.4(17.4) Spellcasting - Level 11.3 Conjurations - Level 5.0 Summonings + Level 16.9 Transmutations - Level 7.8(10.1) Ice Magic + Level 10.5(12.6) Air Magic + Level 7.6(9.9) Earth Magic - Level 7.0 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dragon Form Tmut 35% N/A 1% 7 b - Statue Form Tmut/Erth 42% N/A 1% 6 c - Storm Form Tmut/Air 33% N/A 2% 7 d - Eringya's Noxious Bo Tmut/Pois 30% N/A 1% 6 e - Olgreb's Toxic Radia Pois 45% N/A 1% 4 f - Ignite Poison Fire/Tmut/Pois 49% N/A 1% 3 g - Irradiate Conj/Tmut 32% 3d24 1% 5 h - Orb of Destruction Conj 29% 9d11 11% 7 x - Iron Shot Conj/Erth 28% 9d6 2% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 100% N/A 0% 1 Sting Tmut/Pois 100% 1d8 0% 1 Passwall Tmut/Erth 52% N/A 0% 2 Wereblood Tmut 71% N/A 0% 2 Animate Skeleton Necr 34% N/A 1% 1 Apportation Tloc 34% N/A 1% 1 Corona Hex 18% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Pain Necr 68% 1d7 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Blink Tloc N/A N/A 1% 2 Call Imp Summ 37% N/A 1% 2 Poisonous Vapours Pois/Air 100% N/A 1% 2 Slow Hex 17% N/A 1% 2 Static Discharge Conj/Air 60% N/A 1% 2 Sublimation of Blood Necr 8% N/A 1% 2 Call Canine Familiar Summ 37% N/A 1% 3 Conjure Flame Conj/Fire 40% 6-21 1% 3 Mephitic Cloud Conj/Pois/Air 56% N/A 1% 3 Spider Form Tmut/Pois 30% N/A 1% 3 Summon Guardian Golem Hex/Summ 27% N/A 1% 3 Swiftness Air 61% N/A 1% 3 Ice Form Ice/Tmut 64% N/A 1% 4 Leda's Liquefaction Hex/Erth 18% N/A 1% 4 Petrify Tmut/Erth 63% N/A 1% 4 Summon Ice Beast Ice/Summ 47% N/A 1% 4 Summon Lightning Spire Summ/Air 51% N/A 1% 4 Alistair's Intoxication Tmut/Pois 40% N/A 1% 5 Bolt of Magma Conj/Fire/Erth 23% 4d11 1% 5 Iskenderun's Battlesphe Conj 58% 2d11 1% 5 Lee's Rapid Deconstruct Erth 27% 3d16* 1% 5 Lightning Bolt Conj/Air 30% 1d47 1% 5 Silence Hex/Air 21% N/A 2% 5 Inner Flame Hex/Fire 18% N/A 3% 3 Vampiric Draining Necr 8% 2d7 4% 3 Metabolic Englaciation Hex/Ice 18% N/A 4% 5 Animate Dead Necr 8% N/A 13% 4 Passage of Golubria Tloc N/A N/A 13% 4 Agony Necr 17% N/A 32% 5 Blade Hands Tmut 35% N/A 1% 6 Spellforged Servitor Conj/Summ 25% N/A 34% 7 Invisibility Hex 8% N/A 86% 6 Tornado Air 30% N/A 99% 9 Ignition Fire 9% 3d5 100% 8 Shatter Erth 27% 3d23* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:8 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (4/5) D:13 Crypt (0/3) Vaults:3 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:9 *! D:12 * D:13 *! Orc:2 [=(= Elf:1 * Elf:2 [ Vaults:4 : Annotations: D:3 1 runed translucent door, iNFECTIOUSiTCH's ghost, amateur OpBr D:7 1 runed translucent door, sizableburger's ghost, novice OgAE Swamp:3 1 runed translucent door Vaults:1 3 runed translucent doors, agentgt's ghost, veteran KoAK Innate Abilities, Weirdness & Mutations You are a fearsome dragon! You have a powerful clawing attack. Your giant scaled body is strong and resiliant, but less evasive. You can breathe fire. You are flying. Your maximum health is greatly increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. ((Your serpentine skin is tough. (AC +7))) You have supernaturally acute eyesight. (SInv) ((Armour fits poorly on your strangely shaped body.)) ((Your system is resistant to poisons. (rPois))) ((You cover ground very slowly.)) You can spit poison. ((You can use your snake-like lower body to constrict enemies.)) Message History Your deep elf zephyrmancer mumbles some strange words. Your deep elf zephyrmancer blinks! Your deep elf zephyrmancer hits the earth elemental with a +0 short sword. Unknown command. Unknown command. Unknown command. You maul the fungus!!! The fungus begins to die. You bite the fungus. A nearby fungus withers and dies. The deep elf demonologist mumbles some strange words. The deep elf elementalist hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * Your fire elemental hits the earth elemental. The deep elf archer shoots an arrow. The arrow hits the earth elemental!! You take 3 damage, and have 18/348 hp. A nearby fungus withers and dies. Your deep elf zephyrmancer casts a spell. Your deep elf zephyrmancer blinks! The earth elemental barely misses something. The deep elf elementalist casts a spell at you. The freezing blast misses you. Unknown command. You feel better. Your fire elemental hits the fungus. Your fire elemental burns the fungus! The deep elf elementalist points at you and mumbles some strange words. Some walls begin to move on their own! You hear an angry growl. You regained 11 hp, and now have 30/348 hp. You feel better. The deep elf elementalist hits you but does no damage. Your fire elemental hits the fungus. Your fire elemental burns the fungus! Your deep elf zephyrmancer hits the earth elemental but does no damage. The earth elemental hits your deep elf zephyrmancer!! The earth elemental hits your fire elemental!! The deep elf elementalist hits you with a +0 long sword. * * * LOW HITPOINT WARNING * * * Your fire elemental hits the fungus. Your fire elemental burns the fungus! You regained 6 hp, and now have 36/348 hp. A nearby fungus withers and dies. Your deep elf zephyrmancer mumbles some strange words. Your deep elf zephyrmancer blinks! The deep elf elementalist hits your deep elf zephyrmancer with a +0 long sword! Your fire elemental hits the deep elf demonologist. Your fire elemental burns the deep elf demonologist! The earth elemental hits you!! * * * LOW HITPOINT WARNING * * * Something misses your fire elemental. You take 21 damage, and have 15/348 hp. Something hits your deep elf zephyrmancer! Your deep elf zephyrmancer hits the earth elemental with a +0 short sword. Something hits your deep elf zephyrmancer. Your deep elf zephyrmancer dies! Your deep elf zephyrmancer's corpse dissolves into shadows! You regained 2 hp, and now have 17/348 hp. You feel better. You regained 12 hp, and now have 29/348 hp. You regained 2 hp, and now have 31/348 hp. The earth elemental disappears in a puff of smoke! The deep elf elementalist gestures at you while chanting. The fireball explodes! The fireball engulfs you! You resist. * * * LOW HITPOINT WARNING * * * Your fire elemental barely misses the deep elf demonologist. Something hits your fire elemental! Your fire elemental is destroyed! The deep elf elementalist points at you and mumbles some strange words. Some walls begin to move on their own! You hear a shout! You reach down and open the door. The deep elf elementalist casts a spell past the earth elemental. Some walls begin to move on their own! You hear a shout! You take 6 damage, and have 25/348 hp. Unknown command. You barely miss the deep elf demonologist. You tail-slap the deep elf demonologist, but do no damage. Your bite misses the deep elf demonologist. The earth elemental hits you!! * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 8/348 hp. You maul the deep elf elementalist!!!! You kill the deep elf elementalist! The earth elemental disappears in a puff of smoke! x5 You regained 2 hp, and now have 10/348 hp. You maul the deep elf demonologist!!! You kill the deep elf demonologist! You feel better. The deep elf annihilator shouts! The deep elf annihilator casts a spell. The deep elf annihilator blinks! The deep elf archer shoots an arrow. The arrow hits you but does no damage. A deep elf sorcerer comes into view. It is wielding a +0 dagger. You regained 7 hp, and now have 18/348 hp. The deep elf sorcerer moves out of view. There is an open door, spattered with blood here. MP restored: 44 You regained 2 hp, and now have 21/348 hp. Unknown command. The deep elf archer shouts! The deep elf sorcerer gestures at you while chanting. The sphere of damnation explodes! The damnation engulfs you!! You die... ...e.{..§...')...'#* ##......... [.3.####§§e.§....### #.......... ..##########.......####.......... .#'#### ####§e§.P....##.......... ###.#### ##§§.e...##*#....^..... ####.#### #.§.§e.### #.......... ####.######§§..'## ##.....)... ####.#####.###.## ##........ * ####.########D## * +#....... * ####.#######+### *, ###'#### ####.###.....####, *#.....## * ####'#...P...##.#* #.....## ,, * ####.........+#####.....## ,,,, ##...........##.....P.... , * #...........##.......... , ***#.P.......P.''...PP8PP.. , , , +...........##....