Dungeon Crawl Stone Soup version 0.31-a0-1308-ga3cce3a448 (webtiles) character file. Game seed: 2652137704619500345 196 Likado the Caller (level 5, -1/31 HPs) Began as a Tengu Summoner on Dec 20, 2023. Killed by psychic fangs ... invoked by a brain worm (16 damage) ... in a sewer. The game lasted 00:06:04 (3064 turns). Likado the Caller (Tengu Summoner) Turns: 3064, Time: 00:06:04 Health: -1/31 AC: 2 Str: 9 XL: 5 Next: 75% Magic: 0/10 EV: 33 Int: 17 God: Gold: 164 SH: 0 Dex: 20 Spells: 1/10 levels left rFire . . . b - +3 spear (freeze) rCold . . . (no shield) rNeg . . . h - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ n - +6 ring of dexterity HPRegen 0.25/turn E - +5 ring of evasion MPRegen 0.12/turn %: acrobat @: acrobatic, very slightly contaminated, inugami summoned, very slow A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 164 gold pieces. Inventory: Hand Weapons a - a +0 dagger of draining (You took it off a kobold on level 1 of the Dungeon) b - a +3 spear of freezing (weapon) (You took it off Robin on level 4 of the Dungeon) Missiles g - 8 poisoned darts s - 36 stones Armour h - a +0 robe (worn) Magical Staves f - a staff of death {rN+} (You found it on level 2 of the Dungeon) Jewellery n - a +6 ring of dexterity (left hand) (You found it on level 3 of the Dungeon) E - a +5 ring of evasion (right hand) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of noise {unknown} j - a scroll of fear {unknown} k - 3 scrolls of identify {unknown} l - a scroll of blinking {unknown} o - a scroll of poison {unknown} Potions d - a potion of mutation {unknown} e - a potion of degeneration {unknown} i - a potion of might {unknown} m - 2 potions of haste {unknown} M - a potion of magic Skills: + Level 2.3 Fighting - Level 2.1 Dodging + Level 3.5 Stealth + Level 3.0 Spellcasting + Level 0.2 Hexes + Level 5.8 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 88% N/A 1% 1 b - Call Imp Summ 44% N/A 2% 2 c - Call Canine Familiar Summ 22% N/A 4% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 17% 1 Sigil of Binding Hex 3% N/A 43% 3 Frozen Ramparts Ice 4% 1d1 45% 3 Gell's Gravitas Tloc 2% N/A 45% 3 Hailstorm Conj/Ice 2% 3d5 45% 3 Teleport Other Tloc 2% N/A 45% 3 Summon Lightning Spire Summ/Air 12% N/A 45% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Moving in this stuff is going to be slow. A frilled lizard comes into view. MP restored: 10 A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! No reachable target in view! No reachable target in view! No reachable target in view! The frilled lizard hisses angrily. You call for your canine familiar and it appears with a howl! You now have 7/10 mp. Unknown command. Your inugami hits the frilled lizard. The frilled lizard dies! No target in view! No target in view! No target in view! No target in view! You swap places. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. No reachable target in view! No reachable target in view! Why would you want to do that? No reachable target in view! No reachable target in view! Why would you want to do that? You reach to attack! You hit the ball python. The ball python seems to slow down. You freeze the ball python. You hit the ball python. The ball python seems to slow down. You freeze the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You see here a ball python corpse. Why would you want to do that? No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. No target in view! No target in view! A frilled lizard comes into view. No reachable target in view! A brain worm comes into view. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. You take 7 damage, and have 24/31 hp. MASSIVE DAMAGE!! You now have 7/10 mp. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. A tiny devil pulls itself out of the air. You now have 6/10 mp. Unknown command. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! You now have 4/10 mp. Unknown command. You now have 3/10 mp. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/10 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - brain worm Aim: a brain worm (ally target) Attack! The brain worm's bulging head throbs. Something gnaws heavily on your mind! You feel your power leaking away. You take 12 damage, and have 15/31 hp. MASSIVE DAMAGE!! You now have 0/10 mp. Press: ? - help, v - describe, . - travel Some deep water. Your cerulean imp hits the brain worm but does no damage. The brain worm bites your inugami. You enter the shallow water. Moving in this stuff is going to be slow. Your cerulean imp hits the brain worm from afar with a -2 spear. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! Ouch! That really hurt! 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Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 58 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 60 | D:1 | Reached skill level 5 in Summonings 174 | D:1 | Reached skill level 1 in Fighting 402 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/7 409 | D:1 | Learned a level 3 spell: Call Canine Familiar 412 | D:1 | Learned a level 2 spell: Call Imp 513 | D:1 | Found a faded altar of an unknown god. 1192 | D:2 | Identified the +1 chain mail of Morality {Regen+ Dex+3} 1543 | D:2 | Identified the +5 great sword of Ymekarch {heavy, ^Drain | rC+++ Str-3 Dex+7} 1643 | D:2 | Reached XP level 4. HP: 22/25 MP: 8/8 2151 | D:3 | Reached skill level 3 in Stealth 2195 | D:3 | Reached skill level 2 in Fighting 2195 | D:3 | Reached XP level 5. HP: 23/30 MP: 1/10 2663 | D:3 | Noticed Natasha 2726 | D:3 | Killed Natasha 2727 | D:3 | Reached skill level 3 in Spellcasting 2889 | D:3 | Learned a level 3 spell: Summon Guardian Golem 2937 | D:4 | Noticed Robin 2954 | D:4 | Killed Robin 3021 | D:4 | Found a glowing drain. 3025 | Sewer | Entered a sewer 3064 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_small_reverse_x D:2: layout_basic D:3: layout_basic, uniq_natasha D:4: gammafunk_steamed_eel, layout_loops_corners, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_mini_moons, gup_sewer_entry_spiral, uniq_robin Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 5 | 5.8 Fighting | 1 2 | 2.3 Stealth | 3 | 3.5 Spellcasting | 3 | 3.0 Dodging | | 2.1 Hexes | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 37 | || 37 Kick | 20 | 10 || 30 Peck | 5 | 3 || 8 Dagger | 45 | 43 || 88 Spear | | 15 || 15 Cast: Summon Small Mamm | 29 | 7 || 36 Call Canine Famil | 1 | 9 || 10 Call Imp | | 5 || 5 Use: Scroll | | 1 || 1 Stab: Sleeping | 4 | 4 || 8 Armour: Robe | 42 | 15 || 57 Dodge: Dodged | 83 | 48 || 131 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3091 | 3033 | 58 | 107 | 2224 | 5 | 618.2 | Dungeon | 3046 | 2988 | 58 | 107 | 2213 | 4 | 761.5 | Sewer | 45 | 45 | 0 | 0 | 11 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1084 daAuts D:3: 1084 daAuts D:2: 756 daAuts D:4: 120 daAuts Sewer: 45 daAuts Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_small_reverse_x D:2: layout_basic D:3: layout_basic, uniq_natasha D:4: gammafunk_steamed_eel, layout_loops_corners, mainiacjoe_overflow_tiny_flanked, minmay_temple_entry_mini_moons, gup_sewer_entry_spiral, uniq_robin Sewer: sewer_co_pargi_island Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3091 | 3033 | 58 | 107 | 2224 | 5 | 618.2 | Dungeon | 3046 | 2988 | 58 | 107 | 2213 | 4 | 761.5 | Sewer | 45 | 45 | 0 | 0 | 11 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1084 daAuts D:3: 1084 daAuts D:2: 756 daAuts D:4: 120 daAuts Sewer: 45 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 56.2 Dungeon | 97.4 | 98.1 | 96.0 | N/A | 98.9 | 69.5 Sewer | 2.6 | 1.9 | 4.0 | N/A | 1.1 | 3.0 +-------+-------+-------+-------+-------+----------------------