Dungeon Crawl Stone Soup version 0.32-a0-20-ge526923d97 (webtiles) character file. Game seed: 15764284976002045671 90 Livid the Apothecary (level 4, 0/27 HPs) Began as an Octopode Alchemist on Jan 18, 2024. Slain by an orc priest ... wielding a +0 war axe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:00 (2179 turns). Livid the Apothecary (Octopode Alchemist) Turns: 2179, Time: 00:05:01 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 56% Magic: 17/17 EV: 13 Int: 19 God: Gold: 120 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . i - +4 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - ring of magical power rCorr . l - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons b - a +2 dagger of draining e - a +0 vampiric dagger i - a +4 dagger (weapon) Jewellery h - a ring of magical power (left tentacle) l - a ring of wizardry (right tentacle) Scrolls k - a scroll of blinking {unknown} Potions a - a potion of magic c - a potion of degeneration {unknown} d - 3 potions of curing {unknown} f - a potion of enlightenment {unknown} g - a potion of resistance {unknown} j - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 2.4 Conjurations + Level 4.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 1% 1 b - Mercury Vapours Alch/Air 20% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 11% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 6% 1 Necrotise Necr 8% 1d4 6% 1 Summon Small Mammal Summ 8% N/A 6% 1 Momentum Strike Conj/Tloc 14% 3d8 6% 2 Blink Tloc 4% N/A 9% 2 Lesser Beckoning Tloc 4% N/A 9% 2 Olgreb's Toxic Radiance Alch 18% N/A 11% 4 Sticky Flame Fire/Alch 10% 2d5 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the orc priest. You grab the orc priest. Your squeeze misses the orc priest. The orc priest is almost dead. You constrict the orc priest. You kill the orc priest! Your Spellcasting skill increases to level 3! No target in view! Things that are here: a +0 hand axe; an orc corpse An orc priest comes into view. It is wielding a +0 war axe. The orc shouts! The orc priest shouts! The orc closely misses you. You hit the orc. Your grab misses the orc. The orc is almost dead. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc misses you. You barely miss the orc. You grab the orc. You squeeze the orc. The orc is moderately wounded. You constrict the orc, but do no damage. The orc hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You hit the orc. The orc is severely wounded. You constrict the orc. You kill the orc! You hit the orc priest but do no damage. You grab the orc priest. You constrict the orc priest, but do no damage. The orc priest closely misses you. You hit the orc priest. You squeeze the orc priest. The orc priest is moderately wounded. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 war axe. You hit the orc priest. The orc priest is heavily wounded. You constrict the orc priest, but do no damage. The orc priest hits you with a +0 war axe! You die... #..# ..# #†.# #..# ...## #..# ####..# ... #).# #..)..# ... #... #.###.# #.# ..... #.# #.# #.# ..... #.# #.# ##.## ....$# #.# #.####)..####.. #.# #.....o@......# #.# #######.##.#### #.# #......# #.# ###..### #.# #......# #.# ##)##.## #.# #......# #.# #.####.# #.# #......# You could see an orc priest. Vanquished Creatures An orc priest (D:3) 2 adders 2 dart slugs An orc (D:3) 2 endoplasms (D:1) A giant cockroach (D:2) 5 goblins 5 hobgoblins 3 quokkas 3 ball pythons 4 bats 3 frilled lizards 4 kobolds A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Livid the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 558 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1371 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1690 | D:2 | Learned a level 2 spell: Mercury Vapours 2016 | D:3 | Reached skill level 4 in Alchemy 2079 | D:3 | Learned a level 3 spell: Mephitic Cloud 2118 | D:3 | Reached XP level 4. HP: 27/27 MP: 8/8 2179 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, hellmonk_ecumenical_altar_zigzags, minmay_misc_feat_alley, dreamdust_princess_corridor, chequers_avenue, minmay_cut_off, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 | 2.4 Alchemy | 4 | 4.2 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Constrict | 22 | 3 || 25 Tentacles | 17 | 3 || 20 Dagger | 70 | 8 || 78 Cast: Sting | 2 | || 2 Use: Scroll | 4 | || 4 Stab: Sleeping | 7 | || 7 Armour: Skin | 38 | 3 || 41 Dodge: Dodged | 46 | 4 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2175 | 2019 | 156 | 0 | 1703 | 3 | 725.0 | Dungeon | 2175 | 2019 | 156 | 0 | 1703 | 3 | 725.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1293 daAuts D:2: 708 daAuts D:3: 174 daAuts