Dungeon Crawl Stone Soup version 0.31.0-2-g5a2aebc5c2 (webtiles) character file. Game seed: 16987486547414050795 51 Livid the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Jan 21, 2024. Slain by a gnoll ... wielding a +2 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1264 turns). Livid the Conjurer (Octopode Conjurer) Turns: 1264, Time: 00:02:12 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 81% Magic: 1/7 EV: 13 Int: 22 God: Gold: 76 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . b - amulet of the acrobat rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Jewellery b - an amulet of the acrobat (around mantle) Potions c - a potion of haste {unknown} d - a potion of attraction e - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Mephitic Cloud Conj/Alch/Air 9% N/A 21% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Curse of Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll misses you. A gnoll comes into view. It is wielding a +0 halberd. The giant cockroach misses you. The giant cockroach completely misses you. The giant cockroach waves its antennae. The magic dart hits the gnoll. You kill the gnoll! Unknown command. The magic dart hits the gnoll. The gnoll is moderately wounded. Your magical contamination has completely faded away. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of protection. You are too injured to fight recklessly! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +2 flail of protection! You die... #. ... ## #. .. ..# #. .#...## #.##.#....# #.....g.... #. #.........# #... #........# #...######.#.##.## #.....@gB..#.# #####...#####..#.. ...............#..# ...............#..# ..............#..# .#...#.###.##... . #....>....# # ##. # #...#.##### . ..# #.#...#.# #. #.# You could see a gnoll and a giant cockroach. Vanquished Creatures A gnoll (D:2) 2 dart slugs 4 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins (D:1) 3 jackals (D:2) 2 kobolds (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Livid the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 76 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 622 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1264 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, chequers_jeans D:2: layout_loops_cross, dreamdust_princess_bridge Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.8 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 22 Tentacles || 3 Constrict || 5 Cast: Magic Dart || 59 Use: Scroll || 2 Potion || 1 Armour: Skin || 19 Dodge: Dodged || 42