Seeded DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 920673320228942481 (custom seed) 8 LlamaRama1234 the Grave Robber (level 2, 19/19 HPs) Began as a Mummy Necromancer on Oct 10, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:05:20 (1219 turns). LlamaRama1234 the Grave Robber (Mummy Necromancer) Turns: 1219, Time: 00:05:20 Health: 19/19 AC: 10 Str: 11 XL: 2 Next: 0% Magic: 11/11 EV: 6 Int: 17 God: Gold: 47 SH: 0 Dex: 17 Spells: 5/6 levels left rFire . . . c - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . (no shield) rNeg + + + b - +2 chain mail of Duck {rF+ Int-3 Dex+5} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth d - ring "Baseorch Gawa" {Fly rN++ Will+ Stlth-} HPRegen 0.23/turn g - ring of wizardry MPRegen 0.12/turn %: faith, wizardry (x1) @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You acquired it on level 1 of the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour a - a +0 robe b - the +2 chain mail of Duck (worn) {rF+ Int-3 Dex+5} (You acquired it on level 1 of the Dungeon) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rF: It protects you from fire. Jewellery d - the ring "Baseorch Gawa" (left hand) {Fly rN++ Will+ Stlth-} (You acquired it on level 1 of the Dungeon) [ring of willpower] rN: It greatly protects you from negative energy. Fly: It grants you flight. Will: It increases your willpower. Stlth: It makes you less stealthy. g - a ring of wizardry (right hand) Scrolls f - a scroll of amnesia {unknown} h - a scroll of fog {unknown} Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 43% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 78% 3 Animate Dead Necr 16% N/A 99% 4 Agony Necr 16% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History f - a scroll labelled ZYEMITRUNA You see here a +0 club. You see here a smoky amethyst potion. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You see here a +0 leather armour. You see here a +0 leather armour. There is an open door here. There is an open door here. There is an open door here. There is an open door here. Found a smoky grey potion. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! Found an encrusted emerald ring. There is an open door here. You see here a smoky grey potion. g - a ring of wizardry You reach down and open the door. There is an open door here. You see here a smoky grey potion. There is an open door here. There is an open door here. There is an open door here. h - a scroll labelled YHOGOIFIEB Done exploring. Done exploring. Done exploring. g - a ring of wizardry (right hand) As you read the scroll labelled DYFUHAUFRU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........#................# #... ..........#....#####.......# #... ###########....# #.......# #### #..............#####.......# #.####......#.#............###### #.# #.P...P.#.#......##.......... #.###.......#.#......#####......# #.##....<.....#......# #....... #...........#.#.@....#####....... ####..P...P.#.########........... ##.........##.# #......####. ##.#..#######'#### #......# #. ##.#..##.........# #......# #. ##.#..##.........# #......# #. ##.#..##.........# #......# #. ##.#..#######'#### #......# #. ...#..# ##'#### #......# #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) 3 ball pythons (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LlamaRama1234 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 94 | D:1 | Identified 3 scrolls of acquirement 94 | D:1 | Acquired the +6 Majin-Bo {spellvamp, MP+6 Int+6} 94 | D:1 | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 97 | D:1 | Acquired the +2 chain mail of Duck {rF+ Int-3 Dex+5} 98 | D:1 | Acquired the ring "Baseorch Gawa" {Fly rN++ Will+ Stlth-} 759 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 1219 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic Action || total ---------------------------++------- Melee: Bo || 1 Cast: Necrotise || 12 Use: Scroll || 4 Armour: Chain mail || 11 Dodge: Dodged || 8