Seeded DCSS version 0.32-a0-834-geaf45d8e21 (webtiles) character file. Game seed: 15109459520219111904 (custom seed) 51 LlamaRama1234 the Conjurer (level 3, -4/26 HPs) Began as a Draconian Conjurer on Mar 25, 2024. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1657 turns). LlamaRama1234 the Conjurer (Draconian Conjurer) Turns: 1657, Time: 00:03:00 Health: -4/26 AC: 5 Str: 9 XL: 3 Next: 57% Magic: 2/6 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Jewellery i - a +6 ring of dexterity (left hand) Scrolls b - a scroll of identify d - a scroll of noise {unknown} g - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} Potions c - a potion of degeneration {unknown} e - a potion of resistance {unknown} f - a potion of brilliance h - a potion of berserk rage {unknown} Skills: * Level 2.5 Dodging - Level 1.8 Stealth * Level 2.6 Spellcasting * Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 3% 2 Fulminant Prism Conj/Alch 8% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Q - select action Shift-Dir - straight line The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence shouts, "ATTACK!!!" Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence hits you with a +0 flail! You feel clever all of a sudden. Magic courses through your body. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You feel a surge of power! The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You feel a surge of power! The magic dart hits Terence. Terence is heavily wounded. Terence closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You feel a surge of power! The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You feel a surge of power! The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You feel a surge of power! The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "Time to find some more victims." .######.##.........<#### #.##.##.########.# #..#####................. ..........#.##†########.# ....................###.# ...#####................. ...............####.#.#.# ##..####...#.##.# #.#.#.. .........@.#.#### #.#...# .........@...# #.#.### ....####...### #.#.# ##. #...# #.#.# ##..#########.#.### .................. #....#######.##### ...... #)..... #...#.#.####.##### You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 endoplasms 4 goblins 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 bats 3 frilled lizards 2 kobolds 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LlamaRama1234 the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 1156 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1642 | D:2 | Noticed Terence 1655 | D:2 | HP: 1/26 [Terence/+0 flail (2)] 1657 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.5 Stealth | | 1.8 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 20 Tailslap || 1 Cast: Magic Dart || 71 Use: Scroll || 1 Potion || 2 Armour: Skin || 21 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1658 | 1609 | 49 | 0 | 1452 | 2 | 829.0 | Dungeon | 1658 | 1609 | 49 | 0 | 1452 | 2 | 829.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:2: 702 daAuts