Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 11219347241287078388 37 Lobster4 the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on Apr 6, 2021. Mangled by Terence ... wielding a +0 flail of venom (12 damage) ... on level 1 of the Dungeon. The game lasted 00:04:30 (1730 turns). Lobster4 the Conjurer (Deep Elf Conjurer) Turns: 1730, Time: 00:04:30 Health: -8/19 AC: 2 Str: 4 XL: 3 Next: 23% Magic: 5/10 EV: 12 Int: 23 God: Gold: 48 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (-8 -> -18) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 dagger g - a +0 short sword Missiles d - 13 poisoned darts h - 25 arrows Armour c - a +0 robe (worn) Scrolls i - 3 scrolls of identify {unknown} j - a scroll of immolation {unknown} Potions e - a potion of flight {unknown} f - a potion of heal wounds {unknown} Skills: + Level 0.1 Armour - Level 3.0 Dodging + Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Message History You climb upwards. There is a stone staircase leading down here. Okay, then. Okay, then. Terence barely misses you. There is an open door here. There is a stone staircase leading down here. Terence says, "Rest in peace." Terence says, "You're history." Terence screams, "I want your blood!" There is an open door here. There is a stone staircase leading down here. Terence says, "Did you write a will? You should..." Terence says, "Did you write a will? You should..." Terence looks scornfully at you. Terence screams, "I want your blood!" There is an open door here. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail of venom and wearing a +0 ring mail (18% to evade) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence! Terence is severely wounded. Terence hits you with a +0 flail of venom! You are lethally poisoned! The searing ray misses Terence. You feel very sick. Terence barely misses you. The searing ray hits Terence. Terence is almost dead. You finish channeling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you with a +0 flail of venom! Ouch! That really hurt! You die... ...###.###.>## #####.#### # #..# #......# #..## # #..# #####..# ##.#.## # #..# #..## #.###.# # #..#######...## ##.#.## # #.............## #####.## # ..######.......## ##.###.# # †..####......[..####...##.####### ......+.........@@............... ...####.........####....#.#.##### #.## ##.......## ##.#...#.# # ### ##.....## ###.)##.# ## ##...## ##...## #. ##'## #.### ## #.# #.# # #.# #.# ###.## #.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 5 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:1) A quokka (D:1) 4 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lobster4 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 390 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 394 | D:1 | Learned a level 2 spell: Searing Ray 939 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/10 1177 | D:1 | Found a faded altar of an unknown god. 1603 | D:2 | Noticed Terence 1730 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners, basic_ecumenical_altar D:2: layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Armour | | 0.1 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Mace || 4 Cast: Magic Dart || 52 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1731 | 1644 | 87 | 219 | 1163 | 2 | 865.5 | Dungeon | 1731 | 1644 | 87 | 219 | 1163 | 2 | 865.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1712 daAuts D:2: 19 daAuts