Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 8874331940751418217 21 Lobster4 the Conjurer (level 2, -2/34 HPs) Began as a Draconian Conjurer on Jan 27, 2022. Slain by Sigmund (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1542 turns). Lobster4 the Conjurer (Draconian Conjurer) Turns: 1542, Time: 00:04:06 Health: -2/34 AC: 21 Str: 8 (9) XL: 2 Next: 65% Magic: 0/5 EV: 2 Int: 17 (18) God: Gold: 95 SH: 0 Dex: 8 (9) Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: tree-form, silenced, weak-willed A: stationary, stasis, torment immunity, boosted hp, AC +4, unfitting armour, (cold-blooded) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) i - a +0 dagger Missiles c - 53 stones f - 3 javelins (quivered) Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 28% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Petrify Tmut/Erth 1% N/A 88% 4 Irradiate Conj/Tmut 4% 3d14 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, about 48% to evade your +0 spear) You reach to attack! You barely miss Sigmund. Sigmund is severely wounded. Sigmund hits you but does no damage. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, about 48% to evade your +0 spear) You reach to attack! You barely miss Sigmund. Sigmund is severely wounded. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, about 48% to evade your +0 spear) You reach to attack! You barely miss Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Sigmund hits you but does no damage. As you read the scroll labelled GAUXAB DAYL, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. As you read the scroll labelled SAROJARGHAXT, it crumbles to dust. It is a scroll of enchant armour. You aren't carrying any armour which can be enchanted further. Sigmund points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled PUEWKU QEENO, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. Sigmund hits you but does no damage. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (silenced, severely wounded, weak-willed, about 48% to evade your +0 spear) You reach to attack! You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. You die... ....##.###. #........ ### ## #......# #...##. #......# #...+.# #......# #)..### #..).## ### # ####@)## ....####...##### .......♣......'######### ########....###.......<. ##.#.# ##.......# ###.# ##.....## #.# ##...## #.# ##'## #.# #.# #.#######.# .........## You could see Sigmund (weak-willed). Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 quokkas 3 goblins 3 kobolds A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lobster4 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 582 | D:1 | Found a faded altar of an unknown god. 621 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 624 | D:1 | Learned a level 2 spell: Searing Ray 1326 | D:2 | Found a runed translucent door. 1327 | D:2 | Noticed Crazy Yiuf 1493 | D:2 | Reached skill level 1 in Fighting 1519 | D:2 | Noticed Sigmund 1540 | D:2 | HP: 1/34 [Sigmund/magic dart (5)] 1542 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_corners, shapermc_ecumenical_altar_notcrosses, chequers_hall_statues_corner_a D:2: minmay_wonky_spiral, layout_loops_corners, kennysheep_big_empty_room, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | 1 | 1.0 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Dagger || 2 Tailslap || 1 Spear || 5 Cast: Magic Dart || 38 Searing Ray || 2 Use: Scroll || 3 Potion || 2 Armor: Skin || 6 Dodge: Dodged || 3