Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 985503186489844431 0 Lobster4 the Magician (level 1, 0/16 HPs) Began as a Human Wanderer on Nov 4, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (47 turns). Lobster4 the Magician (Human Wanderer) Turns: 47, Time: 00:01:22 Health: 0/16 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/6 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages (expiring), very slightly contaminated A: horns 2, talons 2 a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Wands b - a wand of flame (7) (quivered) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of lignification Skills: + Level 2.0 Fighting + Level 0.0 Armour + Level 5.0 Spellcasting + Level 0.0 Transmutations - Level 2.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 6% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 21% 1 Scorch Fire 6% 2d5 30% 2 Teleport Other Tloc 3% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. Message History There is an open gate here. An endoplasm comes into view. The endoplasm quivers. There is an open gate here. There is an open gate here. Casting: Beastly Appendage (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Beastly Appendage (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. Nothing appears to happen. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. Casting: Beastly Appendage (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. The endoplasm freezes you. You are frozen. You die... ♣♣...# ♣....# ....... ♣♣....## ....... ♣......## ....J.. ♣.......## ....... ♣.8..8..8#### ....... ♣♣........'..# ....... ♣..