Dungeon Crawl Stone Soup version 0.30-a0-799-g109b55a442 (webtiles) character file. Game seed: 4880053697052088250 71638 Lobster4 the Fighter (level 14, -7/126 HPs) Began as a White Draconian Conjurer on Feb 20, 2023. Was the Champion of Fedhas. Mangled by a vault guard ... wielding a +3 war axe of flaming (21 damage) ... on level 13 of the Dungeon. The game lasted 01:05:16 (28657 turns). Lobster4 the Fighter (White Draconian Conjurer) Turns: 28657, Time: 01:05:16 Health: -7/126 AC: 11 Str: 17 XL: 14 Next: 98% Magic: 33/37 EV: 14 Int: 27 God: Fedhas [******] Gold: 1558 SH: 4 Dex: 9 Spells: 26/34 levels left rFire . . . SeeInvis . S - staff of poison rCold + . . Faith . U - +0 buckler rNeg + . . Spirit . (body armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . c - scarf {+Inv} rCorr . Rampage + F - +1 pair of gloves Will +.... X - +0 pair of boots {rampage} Stlth +++ P - amulet of magic regeneration HPRegen 0.41/turn C - ring of Lucidity {+Blink rN+ Str+6 Int+4} MPRegen 0.65/turn y - ring of magical power @: slowed, very slow A: breathe frost, AC +8, unfitting armour, cold resistance 1, cold-blooded a: Breathe Frost, Renounce Religion, Evoke Blink, Evoke Invisibility, Wall of Briars, Grow Ballistomycete, Overgrow, Grow Oklob You were on level 13 of the Dungeon. You worshipped Fedhas. Fedhas was exalted by your worship. You visited 3 branches of the dungeon, and saw 20 of its levels. You collected 1702 gold pieces. You spent 144 gold pieces at shops. Inventory: Hand Weapons g - a +3 mace i - a +0 quarterstaff n - a +1 flail of protection p - a +4 trident G - a +0 shortbow L - a +3 morningstar V - a +0 broad axe Missiles q - 44 poisoned darts (quivered) x - 3 boomerangs of dispersal I - 2 boomerangs J - 10 silver javelins Armour c - a scarf of invisibility (worn) w - a +1 pair of boots F - a +1 pair of gloves (worn) U - a +0 buckler (worn) X - a +0 pair of boots of rampaging (worn) Magical Staves S - a staff of poison (weapon) Jewellery l - a ring of poison resistance y - a ring of magical power (right hand) C - the ring of Lucidity (left hand) {+Blink rN+ Str+6 Int+4} (You found it on level 6 of the Dungeon) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). rN: It protects you from negative energy. +Blink: It lets you blink. E - a ring of flight N - a ring of see invisible P - an amulet of magic regeneration (around neck) Q - a +4 ring of slaying W - a ring of ice Wands j - a wand of acid (11) v - a wand of flame (38) z - a wand of digging (8) A - a wand of polymorph (3) Scrolls b - 2 scrolls of magic mapping f - 3 scrolls of identify o - 9 scrolls of teleportation t - 2 scrolls of silence u - 2 scrolls of blinking D - 3 scrolls of poison H - 2 scrolls of fog M - 3 scrolls of enchant weapon R - a scroll of brand weapon T - a scroll of enchant armour Potions a - 3 potions of magic d - 6 potions of curing e - 3 potions of flight h - 8 potions of haste k - 9 potions of lignification m - 6 potions of might r - 3 potions of heal wounds s - a potion of invisibility B - a potion of cancellation {unknown} Miscellaneous O - a phial of floods (inert) Skills: + Level 12.3 Fighting - Level 1.4(2.0) Maces & Flails - Level 5.8(6.0) Polearms - Level 2.0(4.3) Staves - Level 2.0 Throwing + Level 10.6 Dodging - Level 5.0 Stealth + Level 5.1 Shields + Level 10.6 Spellcasting - Level 11.0 Conjurations + Level 1.6 Hexes + Level 4.0 Ice Magic - Level 4.0 Earth Magic + Level 10.5 Invocations - Level 6.0 Evocations You had 26 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Ensorcelled Hibernat Hex/Ice 58% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 72% 2d16 1% 1 Dazzling Flash Conj/Hex 96% N/A 1% 3 Passwall Tmut/Erth 20% N/A 3% 2 Mephitic Cloud Conj/Pois/Air 50% N/A 3% 3 Fulminant Prism Conj/Hex 24% 3d12 3% 4 Apportation Tloc 28% N/A 4% 1 Necrotise Necr 56% 1d6 4% 1 Summon Small Mammal Summ 56% N/A 4% 1 Iskenderun's Mystic Bla Conj/Tloc 44% 2d10 5% 4 Sticky Flame Conj/Fire 44% 2d6 5% 4 Cigotuvi's Dreadful Rot Necr/Pois/Air 42% N/A 8% 2 Poisonous Vapours Pois/Air 42% N/A 8% 2 Portal Projectile Hex/Tloc 36% N/A 11% 3 Call Canine Familiar Summ 14% N/A 16% 3 Ignite Poison Fire/Tmut/Pois 21% N/A 16% 3 Swiftness Air 14% N/A 16% 3 Leda's Liquefaction Hex/Erth 14% N/A 16% 4 Animate Dead Necr 14% N/A 45% 4 Borgnjor's Vile Clutch Necr/Erth 12% N/A 52% 5 Death Channel Necr 7% N/A 100% 6 Ignition Fire 7% 3d4 100% 8 Lehudib's Crystal Spear Conj/Erth 26% 10d7 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (0/1) D:7 Lair (5/5) D:11 Swamp (0/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Altars: Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Xom Zin Jiyva Shops: D:3 ( D:8 * Orc:2 *?*( Portals: Hell: Lair:5 Annotations: Lair:2 2 runed translucent doors, hikkokomori's ghost, journeyman GrEE Innate Abilities, Weirdness & Mutations You can breathe waves of freezing cold which knock back foes. Your icy white scales are hard. (AC +8) You cannot fit into any form of body armour. Your flesh is cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. Message History The vault guard hits you but does no damage. Something hits you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vault guard Aim: a vault guard, wielding a +3 war axe of flaming and wearing a +0 chain mail (moderately wounded, 75% to hit) The stone arrow hits the vault guard! The vault guard is heavily wounded. The vault guard barely misses you. Something hits you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vault guard Aim: a vault guard, wielding a +3 war axe of flaming and wearing a +0 chain mail (heavily wounded, 75% to hit) The stone arrow hits the vault guard. The vault guard is heavily wounded. The vault guard hits you with a +3 war axe of flaming!! The vault guard burns you. The vault guard closely misses you. Something hits you but does no damage. You block the vault guard's attack. You hear some strange, mumbled words. A bolt of magma appears from out of thin air! The bolt of magma hits you!!! The vault guard hits you with a +3 war axe of flaming! The vault guard burns you. The vault guard attacks as you move away! The vault guard hits you with a +3 war axe of flaming!! * * * LOW HITPOINT WARNING * * * The vault guard burns you. * * * LOW HITPOINT WARNING * * * Okay, then. You feel much better. The vault guard hits you with a +3 war axe of flaming! * * * LOW HITPOINT WARNING * * * The vault guard burns you. * * * LOW HITPOINT WARNING * * * The vault guard hits you with a +3 war axe of flaming!! You die... Fedhas appreciates your contribution to the ecosystem. #... ##########.# #.~~# #..........# #.~~# #.########## ## #..~# #.# ######### ..###...########.#####.#.....# ...............#.............# ......<..........#####.......#### ...)@..........#p# #.#.....##.. #.###...########@# #.#.....##.# ..#.