Dungeon Crawl Stone Soup version 0.30-a0-852-g08b95dd62f (webtiles) character file. Game seed: 1541626703838192678 133 Lobster4 the Chiller (level 5, -5/57 HPs) Began as a Merfolk Ice Elementalist on Mar 4, 2023. Killed by divine providence ... invoked by an orc priest (7 damage) ... on level 3 of the Dungeon. The game lasted 00:08:51 (2501 turns). Lobster4 the Chiller (Merfolk Ice Elementalist) Turns: 2501, Time: 00:08:52 Health: -5/57 AC: 22 Str: 10 XL: 5 Next: 16% Magic: 3/7 EV: 2 Int: 13 God: Gold: 61 SH: 0 Dex: 18 Spells: 1/8 levels left rFire . . . SeeInvis . a - +0 broad axe rCold . . . Faith . (no shield) rNeg . . . Spirit . m - melded +0 robe rPois + Reflect . d - melded +0 hat rElec . Rampage . (cloak currently unavailable) rCorr . NoTele + (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth ++ (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn (no ring) @: tree-form, freezing walls, attractive, very slightly contaminated A: stationary, stasis, torment immunity, boosted hp, (nimble swimmer 2), (mertail), agile 1, low MP 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 broad axe (weapon) b - a +0 sling c - a +0 dagger q - a +0 short sword r - a +1 vampiric dagger Armour d - a +0 hat (melded) m - a +0 robe (melded) Scrolls h - 4 scrolls of blinking o - a scroll of enchant weapon {unknown} p - a scroll of teleportation {unknown} Potions i - 2 potions of attraction j - a potion of might l - 2 potions of haste Skills: + Level 1.7 Fighting + Level 0.7 Short Blades - Level 1.0 Ranged Weapons + Level 1.1 Armour + Level 3.5 Dodging + Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.7 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 6% 1 b - Frozen Ramparts Ice 36% 1d6 16% 3 c - Ozocubu's Armour Ice 18% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 4% 2-3/arc 45% 2 Vhi's Electric Charge Tloc/Air 4% N/A 67% 3 Summon Ice Beast Ice/Summ 10% N/A 75% 4 Arcjolt Conj/Air 1% 1d11 100% 5 Lightning Bolt Conj/Air 1% 1d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:1 *!( Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) You are agile. (Dex +4, Str/Int -1) Your magical capacity is low. (-10% MP) Your spells are a little harder to cast, but a little more powerful. Message History Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc priest. The orc priest hits you but does no damage. The wall freezes the orc priest. The orc priest hits you but does no damage. The wall freezes the orc wizard but does no damage. The orc wizard hits you but does no damage. The wall freezes the orc but does no damage. The orc hits you but does no damage. The wall freezes the orc. Okay, then. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The wall freezes the orc wizard. The orc wizard hits you but does no damage. The wall freezes the orc. x2; The wall freezes the orc priest. The orc priest hits you but does no damage. The wall freezes the orc but does no damage. The orc hits you but does no damage. The wall freezes the orc priest but does no damage. The orc priest hits you but does no damage. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail You freeze the orc priest. The orc priest is moderately wounded. The wall freezes the orc priest but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ..# #.######.# .# ..# #)[?.....###.##.# .## #########.....J.. .# ....o......###. .# #######†#### .# #.# .#####. #)# ....... #o# .###### #♣# ## #.....ooo...... #.#####oo.>.... ######### You could see 2 orc priests, an orc wizard and 3 orcs. Vanquished Creatures An orc wizard (D:3) 5 adders A worm (D:3) 2 orcs 4 bats 6 endoplasms A giant cockroach (D:3) 7 goblins 9 hobgoblins 2 jackals (D:3) 5 ball pythons 4 frilled lizards 5 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lobster4 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 518 | D:1 | Found a faded altar of an unknown god. 549 | D:1 | Found Muthrasu's Weapon Boutique. 593 | D:1 | Found Keram's Distillery. 637 | D:1 | Found Horepet's General Store. 889 | D:1 | Reached skill level 1 in Fighting 1129 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1336 | D:2 | Learned a level 3 spell: Frozen Ramparts 1419 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 1897 | D:3 | Found a glowing golden altar of the Shining One. 2028 | D:3 | Noticed a phantom 2043 | D:3 | Reached skill level 1 in Ranged Weapons 2164 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2298 | D:3 | Reached skill level 1 in Armour 2348 | D:3 | Reached XP level 5. HP: 8/38 MP: 1/8 2497 | D:3 | HP: 1/57 [orc priest/divine providence (12)] 2498 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2498 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2498 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2501 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, shapermc_ecumenical_altar_flowoftime, serial_shops, shop, nicolae_square_shop, shop, minmay_tree_intersection D:2: layout_basic, corexii_corridor_pit D:3: layout_loops_ring, lemuel_round_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.7 Dodging | 3 | 3.5 Ranged Weapons | 1 | 1.0 Armour | 1 | 1.1 Stealth | 3 | 3.0 Short Blades | | 0.7 Spellcasting | | 2.4 Ice Magic | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Broad axe | | 6 || 6 Fire: Sling | 48 | 45 || 93 Cast: Freeze | 30 | 23 || 53 Frozen Ramparts | | 2 || 2 Use: Scroll | | 5 || 5 Potion | | 4 || 4 Stab: Sleeping | | 1 || 1 Armour: Robe | 1 | 9 || 10 Skin | | 32 || 32 Dodge: Dodged | 20 | 14 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2531 | 2411 | 120 | 232 | 1685 | 3 | 843.7 | Dungeon | 2531 | 2411 | 120 | 232 | 1685 | 3 | 843.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1054 daAuts D:2: 900 daAuts D:3: 577 daAuts