Dungeon Crawl Stone Soup version 0.30-a0-996-ga6910c8ee8 (webtiles) character file. Game seed: 7821838284813773843 249 Lobster4 the Conjurer (level 5, -2/29 HPs) Began as a Deep Elf Conjurer on Apr 4, 2023. Slain by a water moccasin zombie (4 damage) ... on level 5 of the Dungeon. The game lasted 00:06:24 (2330 turns). Lobster4 the Conjurer (Deep Elf Conjurer) Turns: 2330, Time: 00:06:24 Health: -2/29 AC: 2 Str: 4 XL: 5 Next: 87% Magic: 10/13 EV: 13 Int: 25 God: Gold: 89 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . m - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons c - a +0 whip i - a +0 sling m - a +2 short sword of venom (weapon) Missiles s - 2 javelins Armour a - a +0 robe (worn) u - an orb of wrath Jewellery t - a +6 ring of dexterity Scrolls f - 2 scrolls of magic mapping {unknown} g - a scroll of fear h - a scroll of teleportation k - a scroll of enchant armour {unknown} l - a scroll of enchant weapon {unknown} q - a scroll of fog {unknown} v - a scroll of immolation {unknown} Potions d - a potion of might {unknown} e - 3 potions of flight {unknown} n - a potion of lignification {unknown} o - 2 potions of brilliance {unknown} Skills: + Level 1.3 Fighting + Level 1.4 Short Blades - Level 2.0 Ranged Weapons + Level 3.4 Dodging + Level 3.7 Stealth + Level 4.3 Spellcasting + Level 5.0 Conjurations + Level 1.9 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Ignite Poison Fire/Tmut/Pois 8% N/A 21% 3 Sticky Flame Conj/Fire 22% 2d4 22% 4 Fulminant Prism Conj/Hex 8% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Ignition Fire 7% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Xom Annotations: D:5 1 transporter, dialectric's ghost, amateur GrFi Message History You barely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie barely misses you. You closely miss the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie misses you. The water moccasin zombie bites you. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 79% to hit) The searing ray hits the water moccasin zombie. The water moccasin zombie is severely damaged. (Press . to maintain the ray.) The water moccasin zombie bites you but does no damage. Magic courses through your body. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (severely damaged, 79% to hit) The searing ray hits the water moccasin zombie. The water moccasin zombie is almost destroyed. (Press . to maintain the ray.) The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Okay, then. The searing ray misses the water moccasin zombie. The water moccasin zombie misses you. The water moccasin zombie bites you. You die... #........#######.....# # #....................#.. #...####..####.......... #..## #### ##.....#♣ #..# #.....♣ #..## ##...♣..♣ #...# #..♣♣..♣ ##### #.....♣ .# ....# #@Z...♣ .. ....# #.....♣ .## ...## #...♣.♣♣♣♣♣ .... #..# .......♣.♣. ♣.. #..## #### ........♣ .♣.. .. #...####..# ######..♣.♣♣.# ..# #........## ######+####..#...# #........# #................# #........### #..............#.# You could see a water moccasin zombie. Vanquished Creatures 3 bullfrog zombies (D:5) A hound (D:5) A jelly (D:5) An orc wizard (D:5) 2 adders (D:2) A worm (D:2) A dart slug (D:2) 2 orcs (D:5) 3 endoplasms 3 goblins 4 hobgoblins 3 jackals (D:1) 4 quokkas 2 ball pythons (D:1) 4 bats 2 kobolds (D:2) 2 rats (D:2) 39 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lobster4 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | Found a faded altar of an unknown god. 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 318 | D:1 | Learned a level 2 spell: Searing Ray 1107 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 1760 | D:2 | Found a shimmering altar of Xom. 1787 | D:2 | Reached skill level 1 in Fire Magic 1988 | D:3 | You fall into a shaft and drop 3 floors! 1994 | D:5 | Entered Level 5 of the Dungeon 2001 | D:5 | Reached skill level 1 in Ranged Weapons 2001 | D:5 | Reached XP level 4. HP: 24/24 MP: 4/11 2049 | D:5 | Noticed an ogre 2050 | D:5 | Found a transporter. 2050 | D:5 | Noticed dialectric's ghost (amateur GrFi) 2070 | D:5 | Reached skill level 1 in Fighting 2070 | D:5 | Reached skill level 1 in Short Blades 2149 | D:5 | Reached XP level 5. HP: 26/29 MP: 6/13 2314 | D:5 | Reached skill level 5 in Conjurations 2330 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_ring, ebering_ecumenical_altar_petrified D:2: layout_loops_ring, basic_altar, kennysheep_generic_room_11 D:3: layout_rooms, mainiacjoe_overflow_surrounded_room D:5: layout_basic, nicolae_yredelemnul_corpse_copse, mainiacjoe_overflow_alcove_2, gup_sewer_entry_bubbles, gammafunk_ghost_arena D:6: layout_loops_ring, lemuel_tele_altar, nicolae_elyvilon_peaceful_grove, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.7 Fire Magic | 1 | 1.9 Ranged Weapons | 1 2 | 2.0 Dodging | 3 | 3.4 Fighting | 1 | 1.3 Short Blades | 1 | 1.4 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 12 || 12 Cast: Magic Dart | 65 | 8 || 73 Searing Ray | 5 | 8 || 13 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 5 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2327 | 2230 | 97 | 355 | 1467 | 5 | 465.4 | Dungeon | 2327 | 2230 | 97 | 355 | 1467 | 5 | 465.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1072 daAuts D:1: 861 daAuts D:5: 334 daAuts D:3: 52 daAuts D:6: 5 daAuts