Dungeon Crawl Stone Soup version 0.30-a0-1053-gbd8d5ba0ad (webtiles) character file. Game seed: 18266221235418207466 62 Lobster4 the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on Apr 11, 2023. Slain by a gnoll bouda ... wielding the +12 quick blade "Gyre" {protect} (22 damage) ... on level 3 of the Dungeon. The game lasted 00:04:18 (1786 turns). Lobster4 the Conjurer (Deep Elf Conjurer) Turns: 1786, Time: 00:04:18 Health: -2/20 AC: 5 Str: 6 XL: 3 Next: 85% Magic: 1/10 EV: 12 Int: 22 God: Gold: 62 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . i - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . j - +1 cloak rCorr . l - +0 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) @: weakened A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons d - a +0 dagger i - a +0 dagger of venom (weapon) Missiles k - 4 javelins Armour a - a +0 robe (worn) j - a +1 cloak (worn) l - a +0 pair of gloves (worn) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} g - 3 potions of brilliance {unknown} h - a potion of flight {unknown} o - a potion of degeneration {unknown} p - a potion of cancellation Skills: + Level 1.1 Fighting + Level 0.8 Armour + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Blink Tloc 6% N/A 19% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Poisonous Vapours Pois/Air 6% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding the +12 pair of quick blades "Gyre" and "Gimble" {protect} and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding the +12 pair of quick blades "Gyre" and "Gimble" {protect} and wearing a +0 robe (lightly wounded, 82% to hit) The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is lightly wounded. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. The searing ray hits the gnoll bouda! The gnoll bouda is heavily wounded. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The searing ray hits the gnoll but does no damage. You finish channelling your searing ray. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding the +12 pair of quick blades "Gyre" and "Gimble" {protect} and wearing a +0 robe (heavily wounded, 82% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll bouda hits you with the +12 quick blade "Gyre" {protect}!! Ouch! That really hurt! You die... ###....###.....# #.# ###............# #.# #...##.##.###### #.# #......##.# ####.# #..<#####.# #....# ##..#####.# #.#### ..........##### #.# ##g##.##......######.# ##............gg@.<..# ...##.##......######## ......##...†.## .(....##...### ##.#.###...# #..#.# #...# #!##.# #...# .. # ##.## #...# You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures 2 gnolls (D:3) An adder (D:2) A dart slug (D:2) 4 endoplasms A giant cockroach (D:2) 7 goblins 2 hobgoblins 2 kobolds (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:1) 3 frilled lizards 6 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lobster4 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 240 | D:1 | Learned a level 2 spell: Searing Ray 705 | D:1 | Found a faded altar of an unknown god. 947 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 1154 | D:2 | Reached skill level 1 in Fighting 1659 | D:3 | Found an opulent altar of Gozag. 1786 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, shapermc_ecumenical_altar_petra D:2: layout_loops_ring D:3: layout_loops_cross, grunt_gozag_breadcrumbs, cheibrodos_sewer_entry_bend Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Fighting | 1 | 1.1 Dodging | 3 | 3.0 Armour | | 0.8 Spellcasting | | 3.6 Conjurations | | 4.6 Action || total ---------------------------++------- Throw: Javelin || 1 Cast: Magic Dart || 59 Searing Ray || 5 Use: Scroll || 5 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1785 | 1734 | 51 | 218 | 1289 | 3 | 595.0 | Dungeon | 1785 | 1734 | 51 | 218 | 1289 | 3 | 595.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 795 daAuts D:2: 786 daAuts D:3: 203 daAuts