Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 11930128975728617170 72 Lobster4 the Conjurer (level 4, -5/21 (24) HPs) Began as a Deep Elf Conjurer on Nov 6, 2023. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:04:58 (2195 turns). Lobster4 the Conjurer (Deep Elf Conjurer) Turns: 2195, Time: 00:04:58 HP: -5/21 (24) AC: 2 Str: 6 XL: 4 Next: 7% MP: 1/11 EV: 13 Int: 29 God: Gold: 104 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . k - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: heavily drained A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 104 gold pieces. Inventory: Hand Weapons i - a +0 hand axe k - a +0 short sword (weapon) Missiles g - 3 boomerangs h - 21 stones Armour a - a +0 robe (worn) j - an orb of wrath n - a +0 leather armour Jewellery c - a +6 ring of intelligence (left hand) m - a ring of flight Talismans q - a maw talisman Scrolls d - a scroll of brand weapon {unknown} e - a scroll of blinking {unknown} f - a scroll of revelation o - a scroll of poison {unknown} p - a scroll of teleportation {unknown} r - a scroll of noise {unknown} s - a scroll of butterflies {unknown} Potions b - a potion of magic l - 2 potions of lignification {unknown} Skills: + Level 0.2 Throwing + Level 0.4 Armour + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.7 Spellcasting * Level 5.1 Conjurations + Level 0.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Hex 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Message History The hell rat roars deafeningly! A river rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (81% to hit) The searing ray misses the hell rat. (Press . to maintain the ray.) The searing ray hits the hell rat. The hell rat is lightly wounded. The searing ray hits the hell rat. The hell rat is moderately wounded. The hell rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits the hell rat. The hell rat is heavily wounded. You finish channelling your searing ray. The hell rat misses you. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded, 81% to hit) The searing ray misses the hell rat. (Press . to maintain the ray.) The hell rat barely misses you. The searing ray hits the hell rat. The hell rat is almost dead. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You feel drained. The searing ray hits the hell rat. You kill the hell rat! The river rat bites you! You die... ######### ###~~~~..~### #~~~~r@~~~~.### ~.~~~##†##....~# .~.# ~~~###.~~## ~~ ~~~~~ ##~.~# ~ ..~~~.. #~.~# ~~ #~?!???.##~..# ~.~###)∩!###~.~## .~~~.#####~~.~.# #.~~~~∩~..~~### You could see a river rat. Vanquished Creatures A hell rat (Sewer) 2 adders (D:2) 3 worms A dart slug (D:2) 3 ball pythons 3 bats 3 endoplasms 4 giant cockroaches A goblin (D:2) 2 hobgoblins 6 kobolds 3 quokkas 3 frilled lizards 11 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lobster4 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 614 | D:1 | Learned a level 2 spell: Searing Ray 908 | D:2 | Reached XP level 3. HP: 14/19 MP: 5/9 1301 | D:2 | Reached skill level 5 in Conjurations 2058 | D:3 | Found a glowing drain. 2067 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/11 2110 | Sewer | Entered a sewer 2150 | Sewer | Learned a level 4 spell: Fulminant Prism 2195 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic D:2: layout_loops_ring, minivault_27, minmay_tromino_v4_a D:3: layout_rooms, lemuel_round_altar, cheibrodos_sewer_entry_drain, st_stairs_8 Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Conjurations | 5 | 5.1 Throwing | | 0.2 Armour | | 0.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 6 || 64 Searing Ray | 8 | 2 || 10 Use: Scroll | 1 | || 1 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2198 | 2045 | 153 | 139 | 1666 | 4 | 549.5 | Dungeon | 2109 | 1956 | 153 | 139 | 1601 | 3 | 703.0 | Sewer | 89 | 89 | 0 | 0 | 65 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1109 daAuts D:1: 892 daAuts D:3: 108 daAuts Sewer: 89 daAuts