Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 7181465097576825182 94 Lobster4 the Destabilizer (level 4, -5/32 HPs) Began as a Human Wanderer on Nov 11, 2023. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:09:41 (1821 turns). Lobster4 the Destabilizer (Human Wanderer) Turns: 1821, Time: 00:09:42 Health: -5/32 AC: 3 Str: 9 XL: 4 Next: 94% Magic: 1/7 EV: 11 Int: 16 God: Gold: 151 SH: 4 Dex: 14 Spells: 3/7 levels left rFire . . . i - +2 dagger (freeze) rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wereblooded A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 spear i - a +2 dagger of freezing (weapon) o - a +0 hand axe of holy wrath p - a +0 short sword Missiles l - 22 stones n - 5 poisoned darts Armour c - a +0 robe (worn) d - a +0 buckler (worn) f - a +0 leather armour k - a +0 pair of gloves (worn) Scrolls m - a scroll of blinking {unknown} Potions b - 3 potions of curing e - 2 potions of brilliance {unknown} h - a potion of degeneration {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 1.3 Fighting + Level 0.9 Armour + Level 0.9 Dodging + Level 2.1 Shields + Level 2.4 Spellcasting + Level 5.2 Transmutations + Level 2.4 Earth Magic + Level 0.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 11% 1 b - Sting Tmut/Pois 40% 1d5 10% 1 h - Wereblood Tmut 18% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 11% N/A 10% 2 Apportation Tloc 2% N/A 30% 1 Necrotise Necr 4% 1d4 30% 1 Summon Small Mammal Summ 4% N/A 30% 1 Stone Arrow Conj/Erth 10% 3d7 47% 3 Dazzling Flash Conj/Hex 2% N/A 65% 3 Brom's Barrelling Bould Conj/Erth 5% 2d3 87% 4 Agony Necr 1% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Message History The gnoll is lightly wounded. The gnoll misses you. Casting: Sandblast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 83% to hit) The blast of sand hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail. Casting: Sandblast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 83% to hit) The blast of sand hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Casting: Sandblast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 83% to hit) The blast of sand hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll barely misses you. Casting: Sandblast (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the gnoll. The gnoll is almost dead. You block the gnoll's attack. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... ## # .. #. .# ## .##.# ... .$.# ##.### #..# ...... #@g# # .....##..####.# #. ##. ####...........# #.##..###..###....###### #....##......##...# #....)..........# #..........)....# #.†.............# #...............# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 3 adders (D:2) 3 bats 2 endoplasms (D:1) 3 giant cockroaches 7 goblins 3 hobgoblins 4 kobolds 6 ball pythons A frilled lizard (D:3) 3 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lobster4 the Human Wanderer began the quest for the Orb. 0 | D:1 | Lobster4 set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a +0 buckler; and the | following spells available to memorise: Wereblood, Sting, | Passwall, Sandblast, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 9/20 MP: 5/5 499 | D:1 | Learned a level 2 spell: Wereblood 864 | D:2 | Reached XP level 3. HP: 15/25 MP: 6/6 1004 | D:2 | Reached skill level 1 in Fighting 1148 | D:1 | Learned a level 1 spell: Sandblast 1192 | D:2 | Noticed Terence 1196 | D:2 | Reached XP level 4. HP: 31/32 MP: 1/7 1670 | D:1 | Learned a level 1 spell: Sting 1821 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, minmay_hexomino_p4 D:2: layout_loops_cross, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, minmay_misc_feat_iff, st_stairs_5, serial_park_tiny_2, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.3 Shields | 2 | 2.1 Armour | | 0.9 Dodging | | 0.9 Spellcasting | | 2.4 Transmutations | | 5.2 Earth Magic | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 125 | 3 || 128 Short sword | | 10 || 10 Throw: Stone | | 1 || 1 Cast: Wereblood | 4 | 3 || 7 Sandblast | 4 | 28 || 32 Use: Potion | 2 | || 2 Scroll | 2 | 3 || 5 Stab: Sleeping | 1 | || 1 Armour: Robe | 76 | 25 || 101 Dodge: Dodged | 64 | 19 || 83 Block: Buckler | 35 | 7 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1845 | 1637 | 208 | 179 | 911 | 3 | 615.0 | Dungeon | 1845 | 1637 | 208 | 179 | 911 | 3 | 615.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1007 daAuts D:2: 764 daAuts D:3: 73 daAuts