Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 4530745299339411746 0 Lobster4 the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Feb 9, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (56 turns). Lobster4 the Grave Robber (Ghoul Necromancer) Turns: 56, Time: 00:00:17 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen, constricted A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 0.0 Fighting + Level 1.7 Dodging + Level 2.1 Stealth + Level 0.0 Unarmed Combat + Level 1.7 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 43% 4 Curse of Agony Necr 12% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, Lobster4 the Ghoul Necromancer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! A ball python comes into view. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You unwield your +0 dagger. Okay, then. Unknown command. You scratch the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You scratch the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. You are too injured to fight recklessly! You closely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You die... ##### #### #... ...##..#### ........# #gS....# #@..# #..######. #......... ##.####### ##'## ##...## ##.....## ##.......## #.........####... You could see a hobgoblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lobster4 the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 56 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 1 Armour: Robe || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 48 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 48 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts