Dungeon Crawl Stone Soup version 0.30-a0-989-g0d87f670db (webtiles) character file. Game seed: 6262423072761073408 12 LobsterGuardian the Grave Robber (level 2, 0/13 HPs) Began as a Spriggan Necromancer on Apr 3, 2023. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (225 turns). LobsterGuardian the Grave Robber (SpNe) Turns: 225, Time: 00:01:21 Health: 0/13 AC: 2 Str: 4 XL: 2 Next: 20% Magic: 0/7 EV: 17 Int: 16 God: Gold: 10 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis + c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . (gloves unavailable) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - 2 potions of curing {unknown} Skills: * Level 2.8 Dodging - Level 3.0 Stealth * Level 3.1 Spellcasting + Level 3.9 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 36% 4 Agony Necr 15% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 84%) The jackal writhes in agony. You kill the jackal! The dead are walking! The jackal bites you but does no damage. Something barely misses your jackal skeleton. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (ally target, chance to affect: 85%) The jackal writhes in agony. The jackal barely misses you. Something bites your jackal skeleton. The jackal closely misses you. Unknown command. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, ally target, chance to affect: 85%) You miscast Necrotise. Nothing appears to happen. The jackal barely misses you. Your jackal skeleton barely misses the jackal. Unknown command. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, ally target, chance to affect: 85%) The jackal writhes in agony. You kill the jackal! The dead are walking! The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #####...........# .§§.##........#.#### .. §≈≈§###.......#....# ... §§§.'.'.......##...#.... .§≈.'.'.......##...#.... .§≈)#####......#........ ....#####............... #####...#......#.g.w.... #...........Z@.Z#... ##...†............... #...........#...#.... #.....)......##### ... ..............# . ................ ..............$. ..............$. ................ You could see a gnoll (ally target), a dart slug and 2 friendly jackal skeletons. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Spriggan Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 166 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/7 225 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, serial_corexii_hall, corexii_hall_statues_deadend, chequers_hall_statues_wall_a, kennysheep_small_spiral Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Dodging | | 2.8 Stealth | | 3.0 Necromancy | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Necrotise || 18 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 200 | 0 | 0 | 141 | 1 | 200.0 | Dungeon | 200 | 200 | 0 | 0 | 141 | 1 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 200 daAuts