Dungeon Crawl Stone Soup version 0.30-a0-989-g0d87f670db (webtiles) character file. Game seed: 17846260692759960711 7 LobsterGuardian the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Apr 3, 2023. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:14 (112 turns). LobsterGuardian the Conjurer (Demigod Conjurer) Turns: 112, Time: 00:01:15 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 66% Magic: 1/5 EV: 12 Int: 20 God: Gold: 14 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-1 -> -12), attractive A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.8 Dodging - Level 1.7 Stealth + Level 1.8 Spellcasting * Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! The magic dart hits the goblin. You kill the goblin! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You hear a splash. A goblin comes into view. It is wielding a +2 dagger of venom. You are out of magic! Found a leather armour. The goblin shouts! You hear a shout! You hear an angry hiss. Found a stone staircase leading down. You see here a bat corpse. The magic dart hits the goblin. The goblin is severely wounded. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +2 dagger of venom. You are poisoned. You barely miss the goblin. The goblin is severely wounded. You feel very sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You closely miss the goblin. The goblin is severely wounded. You feel very sick. The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin closely misses you. It was a potion of attraction. You feel attractive to monsters. You die... ##............~≈~♣_ #.##..##....~≈≈~~. ##......#...~≈≈≈~~~ .####.§≈≈≈≈..†...~≈~~≈~ ≈......≈.≈≈≈≈...#.~~≈≈)≈ ≈.....§§≈><§≈...#.~.~~≈~ ≈.....§≈§§≈§≈...#~...~.. ...##.§.≈≈≈≈....######## ..#..#..@g...#..# # ##.#..######### ..... ##.### #. You could see a goblin. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 112 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, chequers_ecumenical_altar_island, minmay_tall_x Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 12 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 76 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 0 | 76 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts