Dungeon Crawl Stone Soup version 0.30-a0-1075-gcd70e7a56d (webtiles) character file. Game seed: 10475216089045927269 844 LobsterGuardian the Conjurer (level 8, 0/54 HPs) Began as a Human Conjurer on Apr 15, 2023. Slain by a gnoll sergeant ... wielding a +0 spear (6 damage) ... on level 5 of the Dungeon. The game lasted 00:12:59 (4722 turns). LobsterGuardian the Conjurer (Human Conjurer) Turns: 4722, Time: 00:13:00 Health: 0/54 AC: 3 Str: 3 XL: 8 Next: 20% Magic: 0/15 EV: 13 Int: 20 God: Gold: 247 SH: 0 Dex: 18 Spells: 3/17 levels left rFire . . . SeeInvis + t - +0 dagger (vamp) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Rampage . g - +0 cloak rCorr + (no gloves) Will ..... (no boots) Stlth +++ (no amulet) HPRegen 0.29/turn l - +6 ring of dexterity MPRegen 0.14/turn w - ring of Xaacum Faco {rPois rC+ rCorr Str-5 SInv} @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons t - a +0 vampiric dagger (weapon) Armour a - a +0 robe (worn) g - a +0 cloak (worn) Jewellery l - a +6 ring of dexterity (left hand) w - the ring of Xaacum Faco (right hand) {rPois rC+ rCorr Str-5 SInv} (You found it on level 4 of the Dungeon) [ring of poison resistance] Str: It affects your strength (-5). rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. A - a +5 ring of evasion Wands m - a wand of light (7) z - a wand of mindburst (14) Scrolls c - 4 scrolls of blinking e - a scroll of poison j - a scroll of torment {unknown} n - a scroll of immolation {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of amnesia {unknown} r - a scroll of magic mapping {unknown} s - a scroll of acquirement {unknown} u - a scroll of vulnerability {unknown} x - a scroll of noise {unknown} y - a scroll of teleportation {unknown} Potions b - 2 potions of ambrosia {unknown} d - a potion of brilliance {unknown} f - 3 potions of attraction h - 7 potions of curing {unknown} i - 2 potions of heal wounds {unknown} k - 2 potions of might {unknown} o - 2 potions of flight {unknown} v - a potion of resistance Skills: + Level 1.3 Fighting + Level 1.1 Short Blades + Level 2.6 Dodging + Level 4.1 Stealth * Level 5.3 Spellcasting + Level 6.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 e - Fulminant Prism Conj/Hex 9% 3d7 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 34% 3 Inner Flame Hex/Fire 5% N/A 34% 3 Portal Projectile Hex/Tloc 10% N/A 34% 3 Leda's Liquefaction Hex/Erth 2% N/A 75% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (severely wounded, 85% to hit) The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. The searing ray misses the gnoll. (Press . to maintain the ray.) Okay, then. The gnoll barely misses you. The gnoll sergeant hits you with a +0 spear! You hit the gnoll sergeant but do no damage. The gnoll sergeant is almost dead. The gnoll hits you with a +0 flail. The gnoll sergeant hits you with a +0 spear! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. The gnoll closely misses you. The gnoll sergeant hits you but does no damage. You hit the gnoll sergeant but do no damage. The gnoll sergeant is almost dead. The gnoll closely misses you. The gnoll sergeant misses you. You hit the gnoll sergeant but do no damage. The gnoll sergeant is almost dead. You closely miss the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 spear. You die... ### ####....### .# #.###..#).....#. ##...#............# ##........)#####.... ##...#........# #... #...##........## #.. #..........g...# .. #..........g.#.# #..........@##.# ##..........# # ##...####... ###.#### ##..# ## #......#####.# .######......... .# ....#...###..... #. ..##..#.....##.. . ...##.####....#. You could see a gnoll sergeant and a gnoll. Vanquished Creatures A steam dragon (D:4) An ice beast (D:4) A scorpion (D:4) 3 orc priests (D:5) 2 hounds (D:5) A jelly (D:5) Natasha (thrice) (D:2) 4 iguanas (D:5) 7 gnolls 8 adders 2 worms (D:3) 4 dart slugs 6 orcs 7 ball pythons 7 endoplasms 2 giant cockroaches 4 goblins 7 hobgoblins 5 kobolds 2 quokkas 4 bats 3 frilled lizards 5 rats 89 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 528 | D:1 | Reached XP level 3. HP: 18/24 MP: 2/6 531 | D:1 | Learned a level 2 spell: Searing Ray 535 | D:1 | Learned a level 3 spell: Dazzling Flash 946 | D:2 | Reached skill level 5 in Conjurations 1165 | D:2 | Noticed Natasha 1175 | D:2 | Killed Natasha 1176 | D:2 | Reached XP level 4. HP: 8/30 MP: 3/7 1200 | D:2 | Noticed Natasha 1209 | D:2 | Killed Natasha 1304 | D:2 | Reached XP level 5. HP: 32/35 MP: 3/8 1535 | D:2 | Noticed Natasha 1540 | D:2 | Killed Natasha 2733 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2987 | D:4 | Reached XP level 6. HP: 42/42 MP: 7/11 3276 | D:4 | Noticed a steam dragon 3284 | D:4 | Killed a steam dragon 3285 | D:4 | Reached skill level 6 in Conjurations 3285 | D:4 | Reached XP level 7. HP: 34/47 MP: 3/13 3438 | D:4 | Identified the ring of Xaacum Faco {rPois rC+ rCorr Str-5 | SInv} 3640 | D:4 | Reached skill level 1 in Fighting 3879 | D:5 | Entered Level 5 of the Dungeon 4322 | D:5 | Reached skill level 1 in Short Blades 4322 | D:5 | Reached skill level 5 in Spellcasting 4329 | D:5 | Learned a level 4 spell: Fulminant Prism 4340 | D:5 | Reached XP level 8. HP: 41/54 MP: 1/15 4722 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic D:2: minmay_recursive_quarters, layout_rooms, uniq_natasha D:3: layout_basic D:4: layout_loops_ring, corner_web_ring D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 3 4 5 | 5.3 Stealth | 3 4 | 4.1 Fighting | 1 | 1.3 Short Blades | 1 | 1.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Short sword | 4 | | || 4 Dagger | 10 | 13 | 30 || 53 Cast: Magic Dart | 44 | 43 | 42 || 129 Searing Ray | 2 | 9 | 10 || 21 Iskenderun's Myst | | | 5 || 5 Fulminant Prism | | | 1 || 1 Use: Scroll | 2 | 3 | 1 || 6 Potion | 1 | | || 1 Stab: Sleeping | 1 | 5 | 1 || 7 Armour: Robe | 4 | 4 | 3 || 11 Dodge: Dodged | 15 | 17 | 37 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4746 | 4631 | 115 | 0 | 4019 | 5 | 949.2 | Dungeon | 4746 | 4631 | 115 | 0 | 4019 | 5 | 949.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1460 daAuts D:3: 1026 daAuts D:2: 933 daAuts D:1: 792 daAuts D:5: 534 daAuts