Dungeon Crawl Stone Soup version 0.31-a0-431-g88bdf31460 (webtiles) character file. Game seed: 1659683527763171223 278 LobsterGuardian the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on July 31, 2023. Succumbed to a scorpion's poison ... on level 4 of the Dungeon on Aug 1, 2023. The game lasted 00:12:54 (3010 turns). LobsterGuardian the Conjurer (Octopode Conjurer) Turns: 3010, Time: 00:12:55 Health: 0/36 AC: 1 Str: 12 XL: 6 Next: 26% Magic: 10/10 EV: 13 Int: 23 God: Gold: 109 SH: 0 Dex: 10 Spells: 5/11 levels left rFire . . . d - +1 dagger (pain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: mighty, brilliant, lethally poisoned (0 -> -4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons d - a +1 dagger of pain (weapon) Jewellery f - a +6 ring of strength (left tentacle) h - a ring of fire i - a +6 ring of intelligence Wands g - a wand of iceblast (2) Scrolls e - a scroll of immolation {unknown} Potions j - 2 potions of degeneration Skills: + Level 0.1 Fighting + Level 2.3 Dodging * Level 4.7 Stealth + Level 3.2 Spellcasting * Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Dazzling Flash Conj/Hex 52% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 3% 1 Apportation Tloc 10% N/A 12% 1 Slow Hex 20% N/A 12% 1 Fulminant Prism Conj/Hex 13% 3d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 32% 4 Sticky Flame Conj/Fire 26% 2d5 32% 4 Confusing Touch Hex 5% N/A 34% 3 Ignite Poison Fire/Tmut/Pois 5% N/A 34% 3 Vampiric Draining Necr 5% 2d6 34% 3 Dispel Undead Necr 5% 3d7 75% 4 Alistair's Intoxication Tmut/Pois 3% N/A 97% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the scorpion. The scorpion is almost dead. You constrict the scorpion. You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. You are too injured to fight recklessly! Unknown command. It was a potion of might. You feel very mighty all of a sudden. You constrict the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. You feel your strength returning. Your Spellcasting skill increases to level 3! You have reached level 6! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. Okay, then. As you read the scroll labelled BARYMA AMAEJ, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. * * * LOW HITPOINT WARNING * * * You feel sick. Why would you want to do that? You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Magic courses through your body. Your surroundings suddenly seem different. Found 6 stones. You die... #.....# ##.#.### #<.#.# #.##.# ... .# ##.#### ####### #.# #.....# #.# #.....#.#... ..< #...@......# #.# #.....#.#### .(.......# .####.#### #. .. ## There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) A scorpion (D:4) 5 adders A worm (D:3) 3 dart slugs 5 bats 4 endoplasms 5 giant cockroaches 7 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) 5 ball pythons 5 frilled lizards 4 goblins (D:1) 10 kobolds 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 103 | D:1 | Reached XP level 2. HP: 4/17 MP: 0/5 399 | D:1 | Upgraded the game from 0.31-a0-426-g3a05650e59 to | 0.31-a0-431-g88bdf31460 496 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1039 | D:2 | Reached skill level 5 in Conjurations 1040 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2106 | D:3 | Learned a level 2 spell: Searing Ray 2110 | D:3 | Learned a level 3 spell: Dazzling Flash 2524 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/8 2730 | D:3 | Noticed a water moccasin 2741 | D:3 | HP: 1/46 [poisoned by a water moccasin] 2745 | D:3 | Killed a water moccasin 2746 | D:3 | Reached skill level 6 in Conjurations 3006 | D:4 | Reached XP level 6. HP: 7/36 MP: 6/10 3008 | D:4 | HP: 1/36 [poisoned by a scorpion] 3010 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic, amethyst_killhole, minmay_misc_feat_tiny D:3: layout_rooms, roderic_lattice_a, minmay_misc_feat_iff, serial_bayou_ford_a D:4: layout_loops_cross, gammafunk_ghost_grave, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.7 Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.2 Fighting | | 0.1 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Constrict | 7 | 2 || 9 Tentacles | 3 | 1 || 4 Dagger | 6 | 10 || 16 Cast: Magic Dart | 53 | 60 || 113 Searing Ray | | 2 || 2 Evoke: Wand | | 1 || 1 Use: Potion | 1 | 6 || 7 Scroll | 1 | 4 || 5 Stab: Sleeping | | 1 || 1 Armour: Skin | 4 | 6 || 10 Dodge: Dodged | 29 | 11 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3007 | 2891 | 116 | 0 | 2573 | 4 | 751.8 | Dungeon | 3007 | 2891 | 116 | 0 | 2573 | 4 | 751.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1108 daAuts D:1: 991 daAuts D:3: 897 daAuts D:4: 10 daAuts