Dungeon Crawl Stone Soup version 0.32-a0-612-g1c984fe9d1 (webtiles) character file. Game seed: 3555149453309206414 2 LobsterGuardian the Apothecary (level 1, 0/19 HPs) Began as a Coglin Alchemist on Mar 4, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (64 turns). LobsterGuardian the Apothecary (Coglin Alchemist) Turns: 64, Time: 00:00:45 Health: 0/19 AC: 20 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 2 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no gizmo) %: no passive effects @: tree-form, very slightly contaminated, revving A: stationary, stasis, torment immunity, boosted hp, off-hand wielding, slow wielding, warmup strikes, (no jewellery) a: Invent Gizmo You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (melded) Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.9 Spellcasting + Level 0.8 Conjurations * Level 3.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. ((You cannot equip rings or amulets.)) Message History * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) The sting misses the jackal. The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) The sting misses the jackal. x2 You kill the jackal! The jackal misses you. Unknown command. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) Okay, then. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The jackal bites you but does no damage. The jackal barely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) The sting misses the jackal. The sting hits the rat. The rat is poisoned. The rat is moderately wounded. The jackal bites you. You die... # #.# #. #.# #####.### #.# ..h.†h..# #.# ##.## #.# ##...## #.# #####..#..#####.# #..♣hr###....)#.# #.###..#..###.#.# # ##...####.#.# ##.........# ##### #######.### ####ß<ß##########.# #.........##......###### #ß.........ß######...(... #...ß...ß...# #.#####. You could see a jackal and a rat (poisoned). Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Coglin Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 64 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Sting || 6 Use: Potion || 2 Armour: Robe || 10 Skin || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 42 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 42 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts