Dungeon Crawl Stone Soup version 0.32-a0-1324-g5e68aa8d9f (webtiles) character file. Game seed: 7691624397183249533 61 LobsterGuardian the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on June 4, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:13:25 (1389 turns). LobsterGuardian the Conjurer (Demigod Conjurer) Turns: 1389, Time: 00:13:26 Health: 0/26 AC: 4 Str: 12 XL: 3 Next: 58% Magic: 9/9 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -6) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles c - 21 stones Armour a - a +2 robe (worn) Scrolls g - a scroll of enchant armour Skills: + Level 1.9 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Slow Hex 8% N/A 16% 1 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss Robin. Robin is lightly wounded. Robin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! Robin points. "Kill!" You see here a +0 dagger. Magic courses through your body. Robin hits you but does no damage. You are too injured to fight recklessly! As you read the scroll labelled MOOROAT ZYDD, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a bark! You hear a shout! You hear an angry hiss. Robin hits you with a +0 club. As you read the scroll labelled DARPHOSO FOPO, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Robin convulses! The adder convulses! It was a scroll of torment. Robin barely misses you. You are too injured to fight recklessly! Robin attacks as they pursue you! Robin barely misses you. Robin barely misses you. A hound comes into view. Robin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Robin. Robin is severely wounded. The adder bites you but does no damage. A bat comes into view. Robin closely misses you. You hit Robin. Robin is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Robin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Robin. Robin is almost dead. You die... #.# .... #.# .... #.# . #.# .. #.# ... #.# ...# #[# ....# #.#######.....# #@g..).)†.....+ #S#######))%..# #'# ....# ... .g.# ..hb. g.# ....... .# #........ # #......... #........## You could see a hound, Robin, an adder and a bat. Vanquished Creatures Terence (D:2) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 6 hobgoblins A kobold (D:1) A quokka (D:2) 2 ball pythons (D:1) 3 frilled lizards (D:1) 9 goblins 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 356 | D:1 | Reached skill level 4 in Conjurations 451 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 540 | D:1 | Learned a level 2 spell: Searing Ray 1258 | D:2 | Noticed Terence 1267 | D:2 | Killed Terence 1268 | D:2 | Reached XP level 3. HP: 18/26 MP: 2/8 1346 | D:2 | Noticed Robin 1389 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, ebering_ecumenical_altar_hall, minivault_26 D:2: layout_basic, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.2 Stealth | 2 | 2.1 Dodging | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 30 Cast: Magic Dart || 41 Searing Ray || 4 Use: Scroll || 5 Potion || 1 Armour: Robe || 25 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1388 | 1362 | 26 | 0 | 1152 | 2 | 694.0 | Dungeon | 1388 | 1362 | 26 | 0 | 1152 | 2 | 694.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1172 daAuts D:2: 215 daAuts