Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 5690651282706189299 109 LobsterGuardian the Shooter (level 4, -9/28 HPs) Began as an Octopode Hexslinger on Sept 6, 2024. Blown up by Ijyb (11 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:03:22 (2317 turns). LobsterGuardian the Shooter (Octopode Hexslinger) Turns: 2317, Time: 00:03:23 Health: -9/28 AC: 1 Str: 7 XL: 4 Next: 89% Magic: 1/5 EV: 12 Int: 15 God: Gold: 164 SH: 0 Dex: 16 Spells: 3/5 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: weak-willed, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles f - a throwing net Jewellery e - a ring of see invisible (left tentacle) Scrolls b - a scroll of poison Potions c - a potion of mutation {unknown} Skills: + Level 1.2 Fighting * Level 4.0 Ranged Weapons + Level 2.1 Dodging * Level 2.4 Stealth + Level 1.1 Spellcasting + Level 3.2 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sprites lose interest in your situation. You see here an adder corpse. You feel your willpower return. Ijyb is nearby! Ijyb is nearby! Ijyb is nearby! Ijyb is nearby! You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Ijyb shouts! You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. A giggling sprite leaps out and insults Ijyb's ancestors. Ijyb is lightly wounded. You shoot a sling bullet. The sling bullet completely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb! Ijyb is moderately wounded. A giggling sprite leaps out and doodles on Ijyb's face. Ijyb is heavily wounded. The jinxing sprites lose interest in you. Ijyb hits you with a +4 spectral club. The +4 spectral club misses you. A +4 spectral club comes into view. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb closely misses you. The +4 spectral club hits you! Unknown command. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb barely misses you. The +4 spectral club hits you. You shoot a sling bullet. The sling bullet closely misses Ijyb. Ijyb hits you with a +4 spectral club. * * * LOW HITPOINT WARNING * * * The +4 spectral club hits you. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. Your mind is blasted! You die... Ijyb moans, "Good help so hard to find!" .#.##.#########.######## ))(.............†.....># ..........#####.######.# ..........# #.# ...)......# #.# ..........#####.### ..................# ................#'####.# ##########......@g...... #.......(.###.. #.........# #..!.....?# #.........# #......#### #......# ####### You could see a +4 spectral club and Ijyb (very drained). Vanquished Creatures Terence (D:3) 4 adders A dart slug (D:3) 3 orcs 4 ball pythons A bat (D:3) 4 endoplasms 5 giant cockroaches 2 goblins (D:1) 6 hobgoblins 2 kobolds 2 quokkas 2 frilled lizards (D:1) 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Octopode Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 227 | D:1 | Reached skill level 1 in Stealth 227 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 854 | D:1 | Learned a level 2 spell: Jinxbite 1102 | D:2 | Reached skill level 3 in Ranged Weapons 1102 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/4 1786 | D:3 | Noticed Ijyb 2000 | D:3 | Reached XP level 4. HP: 25/28 MP: 0/5 2051 | D:3 | Noticed Terence 2056 | D:3 | Killed Terence 2284 | D:3 | Reached skill level 4 in Ranged Weapons 2317 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_corners, nrook_uturn D:2: layout_basic D:3: layout_basic, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.4 Ranged Weapons | 3 4 | 4.0 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 86 | 26 || 112 Cast: Jinxbite | 11 | 7 || 18 Use: Scroll | 3 | || 3 Potion | 3 | || 3 Armour: Skin | 21 | 9 || 30 Dodge: Dodged | 24 | 9 || 33