Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 1197883819878018599 254 LobsterGuardian the Shooter (level 6, -1/43 HPs) Began as a Djinni Hexslinger on Sept 14, 2024. Killed by psychic fangs ... invoked by a brain worm (14 damage) ... in a sewer. The game lasted 00:06:37 (1863 turns). LobsterGuardian the Shooter (Djinni Hexslinger) Turns: 1863, Time: 00:06:39 Health: -1/43 AC: 2 Str: 7 XL: 6 Next: 37% Gold: 62 EV: 17 Int: 15 God: SH: 0 Dex: 17 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - +5 ring of evasion HPRegen 0.27/turn (no ring) %: infuse magic (-2 HP) @: weak-willed, jinxed, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery k - a +5 ring of evasion (left hand) Scrolls b - a scroll of poison n - a scroll of blinking {unknown} Potions d - a potion of degeneration e - 2 potions of curing {unknown} f - a potion of might {unknown} g - a potion of mutation {unknown} h - 2 potions of enlightenment i - a potion of lignification l - a potion of magic {unknown} o - a potion of haste {unknown} Skills: + Level 2.2 Fighting + Level 4.6 Ranged Weapons + Level 2.8 Dodging + Level 0.5 Stealth + Level 2.6 Spellcasting + Level 2.6 Conjurations + Level 2.6 Hexes + Level 2.6 Summonings + Level 2.6 Necromancy + Level 2.6 Translocations + Level 2.6 Fire Magic + Level 2.6 Ice Magic + Level 2.6 Air Magic + Level 2.6 Earth Magic + Level 2.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 11% 2 b - Sigil of Binding Hex 10% N/A 21% 3 c - Inner Flame Hex/Fire 10% N/A 21% 3 d - Cause Fear Hex 5% N/A 56% 4 e - Dimensional Bullseye Hex/Tloc 5% N/A 56% 4 f - Shock Conj/Air 40% 1d5 7% 1 g - Static Discharge Conj/Air 20% 3-4/arc 11% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target, f/p - brain worm Aim: a brain worm (moderately wounded, chance to affect: 60%) The brain worm resists with significant effort. Casting: Inner Flame (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target, f/p - brain worm Aim: a brain worm (moderately wounded, chance to affect: 60%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Inner Flame (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target, f/p - brain worm Aim: a brain worm (lightly wounded, chance to affect: 60%) You miscast Inner Flame. Fire whirls out from your hands. You resist. Unknown command. Casting: Inner Flame (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target, f/p - brain worm Aim: a brain worm (lightly wounded, chance to affect: 60%) The brain worm is filled with an inner flame. The brain worm is briefly caught in foreign memories of distant kingdoms. Unknown command. You are too injured to fight recklessly! Casting: Jinxbite (safe; 11% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... #..≈≈≈≈≈≈≈# #.≈≈≈≈≈≈≈≈≈# ##~≈≈≈≈≈≈≈≈≈# #~≈≈≈≈≈≈≈≈≈## # ##.≈≈≈≈≈≈≈≈## ###~####.≈≈≈≈≈≈≈≈## #~~≈~~~w≈≈≈≈≈≈≈≈## .≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈@≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈### ≈#≈≈≈≈≈### ####≈# You could see a brain worm (inner flame). Vanquished Creatures Pargi (Sewer) A brain worm (Sewer) 3 adders (Sewer) A ribbon worm (D:2) 2 dart slugs An orc (D:3) 8 ball pythons 4 endoplasms 4 giant cockroaches 3 goblins 7 hobgoblins 2 jackals (D:1) 4 quokkas 3 bats 5 frilled lizards 6 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Djinni Hexslinger began the quest for | the Orb. 0 | D:1 | LobsterGuardian set off with the following spells | memorised: Jinxbite, Sigil of Binding, Inner Flame, Cause | Fear, Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 171 | D:1 | Reached skill level 2 in Ranged Weapons 246 | D:1 | Reached XP level 3. HP: 17/27 MP: 0/0 246 | D:1 | Learned a level 1 spell: Shock 1208 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1628 | D:3 | Found a faded altar of an unknown god. 1712 | D:3 | Found a glowing drain. 1716 | Sewer | Entered a sewer 1719 | Sewer | Noticed a brain worm 1724 | Sewer | Killed a brain worm 1725 | Sewer | Reached skill level 3 in Ranged Weapons 1725 | Sewer | Reached XP level 5. HP: 27/38 MP: 0/0 1725 | Sewer | Learned a level 2 spell: Static Discharge 1796 | Sewer | Noticed Pargi 1812 | Sewer | Killed Pargi 1813 | Sewer | Reached skill level 4 in Ranged Weapons 1813 | Sewer | Reached XP level 6. HP: 39/43 MP: 0/0 1863 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, minmay_parallelograms D:2: minmay_door_path, layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_catch_the_wave, ebering_ghost_rock_garden, shapermc_ecumenical_altar_mp_highgroup, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 4 | 4.6 Fighting | 2 | 2.2 Dodging | | 2.8 Stealth | | 0.5 Spellcasting | | 2.6 Conjurations | | 2.6 Hexes | | 2.6 Summonings | | 2.6 Necromancy | | 2.6 Translocations | | 2.6 Fire Magic | | 2.6 Ice Magic | | 2.6 Air Magic | | 2.6 Earth Magic | | 2.6 Alchemy | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 94 | 60 || 154 Cast: Jinxbite | 13 | 8 || 21 Inner Flame | | 3 || 3 Use: Scroll | 2 | 4 || 6 Armour: Robe | 13 | 2 || 15 Dodge: Dodged | 27 | 11 || 38