Dungeon Crawl Stone Soup version 0.33-a0-96-gfd2f4f1e42 (webtiles) character file. Game seed: 47502713478304624 73 LobsterGuardian the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Sept 18, 2024. Slain by an acid dragon (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:02 (3405 turns). LobsterGuardian the Conjurer (Demigod Conjurer) Turns: 3405, Time: 00:03:03 Health: 0/26 AC: 3 Str: 6 XL: 3 Next: 83% Magic: 5/9 EV: 10 Int: 24 God: Gold: 140 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . c - +2 dagger (protect) rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: random rage (3%) @: no status effects A: high MP 1, forlorn, divine attributes, horns 1, berserk 1, weak 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons c - a +2 dagger of protection (weapon) h - a +0 short sword of draining Missiles o - a throwing net Armour d - a +0 leather armour (worn) Jewellery e - an amulet of regeneration (around neck) Wands k - a wand of roots (15) Scrolls a - a scroll of revelation g - a scroll of blinking i - a scroll of teleportation n - a scroll of summoning {unknown} p - a scroll of fog {unknown} r - a scroll of poison {unknown} Potions b - a potion of magic f - 3 potions of curing {unknown} j - a potion of attraction {unknown} l - 2 potions of berserk rage {unknown} m - a potion of heal wounds {unknown} q - a potion of resistance {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.5 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 56% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have a pair of small horns on your head. You sometimes lose your temper in combat. You are weak. (Str -2) Message History The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. A dart slug and an acid dragon come into view. There are monsters nearby! There are monsters nearby! Found 5 gold pieces. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug! You kill the dart slug! The acid dragon roars! The acid dragon bites you! The acid dragon claws you but does no damage. You closely miss the acid dragon. You headbutt the acid dragon, but do no damage. The acid dragon barely misses you. The acid dragon closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (79% to hit) The searing ray hits the acid dragon! The acid dragon is moderately wounded. (Press . to maintain the ray.) The acid dragon bites you. The acid dragon barely misses you. The searing ray hits the acid dragon but does no damage. The acid dragon is moderately wounded. The acid dragon bites you. The acid dragon claws you but does no damage. The searing ray misses the acid dragon. The acid dragon bites you! Ouch! That really hurt! You die... ..... § ....#§ #...#§ #....#### #..$....# #.......# #....D..# #..†@...# ###.##### ##...## ##.....######. #.####............. . ..............#.##. ### #.# ##.##.......## #.. ... ##.....## ##.##.# . ##.....## .....#.# You could see an acid dragon. Vanquished Creatures An iguana (D:4) 2 dart slugs (D:4) 2 endoplasms (D:2) 4 goblins 6 hobgoblins 2 jackals (D:2) 3 quokkas (D:1) 9 ball pythons 3 bats 3 frilled lizards 5 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 389 | D:1 | Reached skill level 4 in Conjurations 755 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1497 | D:2 | Learned a level 2 spell: Searing Ray 2458 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2458 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2458 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 2490 | D:3 | Reached XP level 3. HP: 26/26 MP: 8/8 3373 | D:4 | Noticed an acid dragon 3405 | D:4 | Slain by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, basic_ecumenical_altar D:2: minmay_general_purpose_star, layout_loops_ring D:3: layout_loops_ring D:4: layout_loops_cross, mainiacjoe_overflow_paths, minmay_temple_entry_grid, serial_park_tiny_pond, minivault_27 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.6 Spellcasting | 2 | 2.5 Dodging | | 1.8 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Dagger || 5 Headbutt || 3 Cast: Magic Dart || 75 Searing Ray || 1 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 2 Leather armour || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3403 | 3276 | 127 | 0 | 3025 | 4 | 850.8 | Dungeon | 3403 | 3276 | 127 | 0 | 3025 | 4 | 850.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1417 daAuts D:2: 1067 daAuts D:3: 675 daAuts D:4: 242 daAuts