Dungeon Crawl Stone Soup version 0.33-a0-1179-g26fe8ce49a (webtiles) character file. Game seed: 13402067868704499215 40 LobsterGuardian the Grave Robber (level 3, -1/21 HPs) Began as a Poltergeist Necromancer on Mar 31, 2025. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1390 turns). LobsterGuardian the Grave Robber (PoNe) Turns: 1390, Time: 00:03:46 Health: -1/21 AC: 4 Str: 4 XL: 3 Next: 50% Magic: 0/6 EV: 11 Int: 19 God: Gold: 65 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of vulnerability {unknown} Potions c - a potion of magic e - a potion of ambrosia {unknown} f - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 0.9 Short Blades + Level 2.5 Dodging + Level 3.2 Stealth * Level 2.6 Spellcasting + Level 4.8 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 b - Grave Claw Necr 40% 2d9 3% 2 c - Vampiric Draining Necr 20% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Animate Dead Necr 20% N/A 22% 4 Confusing Touch Hex 2% N/A 43% 3 Cigotuvi's Putrefaction Necr/Air 11% N/A 52% 4 Curse of Agony Necr 20% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Okay, then. Unknown command. You hit Sigmund. Sigmund is heavily wounded. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund is heavily wounded. You completely miss Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund flickers, as though insubstantial. Sigmund hits you but does no damage. You hit Sigmund but do no damage. Sigmund is severely wounded. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded) You draw life force from Sigmund. You feel life coursing into your body. Sigmund hits you with a +0 scythe. Unknown command. You hit Sigmund but do no damage. Sigmund is almost dead. Sigmund hits you with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ## ### .# ###.. ## .# .#.... .#.# .....#####...# ##.....##..# #..#.<$.#..# #.......#..# #@@._.#....# #.......#..# #..#.<..#..# ##.....##.## #....#####..# ...... .## #..... # ###### You could see Sigmund. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) 5 endoplasms 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 3 frilled lizards 15 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Poltergeist Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 444 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 447 | D:1 | Learned a level 2 spell: Grave Claw 451 | D:1 | Learned a level 3 spell: Vampiric Draining 1221 | D:2 | Found a faded altar of an unknown god. 1249 | D:2 | Noticed Sigmund 1390 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_corners, minmay_door_square, minmay_indecisive_spiral D:2: layout_basic, nicolae_ecumenical_pavilion, kennysheep_generic_room_11, uniq_sigmund, uniq_natasha, uniq_jessica Action || total ---------------------------++------- Melee: Dagger || 123 Cast: Soul Splinter || 26 Grave Claw || 2 Vampiric Draining || 1 Use: Scroll || 1 Stab: Sleeping || 6 Armour: Skin || 71 Dodge: Dodged || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1388 | 1311 | 77 | 0 | 1047 | 2 | 694.0 | Dungeon | 1388 | 1311 | 77 | 0 | 1047 | 2 | 694.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1340 daAuts D:2: 48 daAuts