Dungeon Crawl Stone Soup version 0.33-a0-1378-gfa0adff925 (webtiles) character file. Game seed: 15655322207512516634 99278 LobsterGuardian the Earth Mage (level 15, -4/124 HPs) Began as a Grey Draconian Earth Elementalist on Apr 10, 2025. Was an Initiate of Gozag. Slain by a kraken (35 damage) ... on level 1 of the Shoals on Apr 13, 2025. The game lasted 01:30:32 (27968 turns). LobsterGuardian the Earth Mage (DrEE) Turns: 27968, Time: 01:30:33 Health: -4/124 AC: 20 Str: 13 XL: 15 Next: 77% Magic: 23/33 EV: 13 Int: 19 God: Gozag Gold: 3297 SH: 9 Dex: 20 Spells: 2/42 levels left rFire + + . O - staff "Dufurcho" {Dex+2 Conj Earth} rCold + . . w - +0 kite shield {rC+} rNeg . . . e - +2 hat rPois + s - +0 cloak of Pantheism {rF++ Will- Dex+5} rElec . f - +0 pair of gloves rCorr . (no boots) SInv . n - amulet of magic regeneration Will ..... J - ring of poison resistance Stlth +++ q - ring of wizardry HPRegen 0.40/turn MPRegen 0.63/turn %: wizardry (x1) @: about to teleport, studying Fire Magic A: mud breath, mud-swimmer, AC +9, amphibious, unfitting armour, cold-blooded, armoured tail 1, iron-fused scales, iridescent scales 1, robust 1 a: Mud Breath, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 1 of the Shoals. You worshipped Gozag. Gozag was most pleased with you. You visited 5 branches of the dungeon, and saw 24 of its levels. You collected 6865 gold pieces. You spent 1102 gold pieces at shops. You paid 2466 gold pieces to Gozag. Inventory: Hand Weapons D - a +1 dagger of draining Missiles I - 3 throwing nets Armour e - a +2 hat (worn) f - a +0 pair of gloves (worn) s - the +0 cloak of Pantheism (worn) {rF++ Will- Dex+5} (You bought it in a shop on level 2 of the Orcish Mines) rF++: It greatly protects you from fire. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). w - a +0 kite shield of cold resistance (worn) B - a +0 buckler Magical Staves O - the staff "Dufurcho" (weapon) {Dex+2 Conj Earth} (You acquired it on level 13 of the Dungeon) [staff of earth] Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. Jewellery k - an amulet of reflection n - an amulet of magic regeneration (worn) q - a ring of wizardry (worn) y - a ring of fire z - a ring of magical power E - a ring of willpower J - a ring of poison resistance (worn) N - the ring of the Bashing Gods {rF-- rC++ rN+++ rCorr Ice} (You found it on level 12 of the Dungeon) [ring of ice] rF--: It makes you very vulnerable to fire. rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. P - a ring of protection from fire T - a ring of flight Wands j - a wand of flame (37) x - a wand of mindburst (6) F - a wand of iceblast (17) L - a wand of polymorph (5) M - a wand of charming (11) U - a wand of digging (5) Scrolls b - 4 scrolls of identify c - 6 scrolls of fear d - 4 scrolls of brand weapon g - a scroll of silence h - 6 scrolls of enchant weapon l - 4 scrolls of fog t - 3 scrolls of poison u - a scroll of revelation v - 2 scrolls of vulnerability Q - a scroll of immolation R - a scroll of enchant armour Potions a - 2 potions of magic i - 3 potions of brilliance m - 3 potions of lignification o - a potion of haste p - a potion of resistance A - 7 potions of ambrosia C - 3 potions of might G - 2 potions of curing K - 4 potions of mutation S - a potion of berserk rage V - a potion of enlightenment Skills: + Level 5.2 Fighting - Level 1.4 Short Blades * Level 4.9 Staves + Level 6.7 Dodging - Level 4.0 Stealth * Level 2.5 Shields + Level 14.0 Spellcasting + Level 10.5 Conjurations * Level 7.1 Summonings + Level 1.3 Translocations + Level 1.4 Fire Magic - Level 20.0 Earth Magic + Level 5.0 Alchemy * Level 4.2 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Brom's Barrelling Bo Conj/Erth 100% 2d14 1% 4 d - Summon Seismosaurus Summ/Erth 77% N/A 1% 4 e - Petrify Alch/Erth 74% N/A 1% 4 f - Olgreb's Toxic Radia Alch 32% N/A 9% 4 g - Ignite Poison Fire/Alch 25% N/A 19% 4 h - Bombard Conj/Erth 51% 9d9 2% 6 i - Summon Forest Summ/Tloc 14% N/A 32% 5 j - Borgnjor's Vile Clut Necr/Erth 33% N/A 3% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 100% 2d10 1% 2 Poisonous Vapours Alch/Air 88% 1d4 2% 1 Slow Hex 52% N/A 8% 1 Ensorcelled Hibernation Hex/Ice 26% N/A 11% 2 Passwall Erth 93% N/A 0% 3 Flame Wave Conj/Fire 52% 2d13 6% 4 Iskenderun's Battlesphe Conj/Frge 49% 2d12 9% 4 Inner Flame Hex/Fire 16% N/A 16% 3 Sticky Flame Fire/Alch 25% 2d6 19% 4 Confusing Touch Hex 13% N/A 21% 3 Fugue of the Fallen Necr 13% N/A 21% 3 Alistair's Intoxication Alch 21% N/A 26% 5 Summon Mana Viper Hex/Summ 26% N/A 41% 5 Summon Cactus Giant Summ 20% N/A 50% 6 Anguish Hex/Necr 6% N/A 54% 4 Cigotuvi's Putrefaction Necr/Air 13% N/A 54% 4 Eringya's Noxious Bog Alch 16% 4d6 77% 6 Summon Hydra Summ 20% N/A 96% 7 Sculpt Simulacrum Ice/Alch 11% N/A 98% 6 Spellspark Servitor Conj/Frge 24% N/A 99% 7 Death Channel Necr 6% N/A 100% 6 Forge Phalanx Beetle Frge 6% N/A 100% 6 Fortress Blast Frge 17% 6d10 100% 6 Rimeblight Ice/Necr 6% 2d4 (prima100% 7 Ignition Fire 9% 3d5 100% 8 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:9 Shoals (1/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths: D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:12 ( Orc:2 *[=([[(* Annotations: D:8 2 transporters Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +9) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your scales are fused with iron. (AC + 5) You are partially covered in iridescent scales. (AC +2) You are robust. (+10% HP) Message History Aiming: Petrify (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, asleep, chance to affect: 48%) You feel a surge of power! The kraken resists with some effort. Tentacles reach out from the kraken! Casting: Petrify (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Petrify (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A rock-encrusted egg appears nearby and begins to stir. You block the tentacle's attack. The tentacle slaps you but does no damage. The tentacle slaps your seismosaurus egg! You block the tentacle's attack. The kraken closely misses you. The tentacle slaps you. You block the tentacle's attack. The tentacle slaps you!! Casting: Summon Seismosaurus Egg (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kraken (water, 100% to hit) You feel a strong surge of power! The iron shot hits the kraken!!! The kraken is lightly wounded. The kraken bites you!! The tentacle slaps you but does no damage. The tentacle barely misses you. The tentacle slaps you. The kraken misses you. The tentacle misses you. The tentacle slaps you! The tentacle misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The tentacle slaps you but does no damage. 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