Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 17006020072638551916 109 LobsterGuardian the Ducker (level 4, 0/25 HPs) Began as a Gargoyle Wanderer on Apr 24, 2025. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:38 (2827 turns). LobsterGuardian the Ducker (Gargoyle Wanderer) Turns: 2827, Time: 00:05:38 Health: 0/25 AC: 2 Str: 14 XL: 4 Next: 89% Magic: 4/6 EV: 12 Int: 13 God: Gold: 101 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . e - +0 mace rCold . . . (no offhand) rNeg + . . d - +2 leather armour rPois ∞ p - +1 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + n - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour d - a +2 leather armour (worn) p - a +1 helmet (worn) Jewellery n - a +4 ring of protection (worn) Scrolls f - a scroll of fog h - a scroll of fear i - a scroll of blinking {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of immolation {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of identify Potions b - a potion of attraction o - 2 potions of ambrosia {unknown} Skills: + Level 1.4 Fighting * Level 1.6 Maces & Flails + Level 1.5 Armour + Level 4.4 Dodging + Level 1.2 Stealth + Level 1.9 Spellcasting + Level 1.4 Air Magic * Level 1.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 16% 1d1 19% 1 b - Mephitic Cloud Conj/Alch/Air 3% N/A 54% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. The endoplasm closely misses you. You feel better. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. Casting: Poisonous Vapours (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 19% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (severely wounded) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Poisonous Vapours (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 19% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. You kill the endoplasm! The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #<.................#.#.#.## ###..............##.#...#... #.+.....#.##+#.............. #.#.....#...)..####....<.... ###.......#...##.############. #.'.......#....#....# #....... #†#......##.#..#.##.###.###### #.#########.#.J....)..#...# #.# #........@####'J'####.# #.###.####..### ##)).## #.# #.....###..## ##.....###.# #######...## #.......##.#### #..>...## #.......##..... #.#.##.# #.......####### ####...##.# #..)....# .......)#.# ####....# ### ###.......# ##.......# #.. You could see an endoplasm (poisoned). Vanquished Creatures A jelly (D:3) Terence (D:3) 5 dart slugs An orc (D:3) A ribbon worm (D:2) 7 endoplasms 2 giant cockroaches 2 hobgoblins (D:2) A quokka (D:1) 4 ball pythons 2 bats (D:2) 3 frilled lizards 4 goblins 15 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Gargoyle Wanderer began the quest for | the Orb. 0 | D:1 | LobsterGuardian set off with the following items: a +0 | club, a potion of attraction, a potion of invisibility, a | +2 leather armour; and the following spell memorised: | Poisonous Vapours; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 406 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/3 1255 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/4 1259 | D:2 | Learned a level 3 spell: Mephitic Cloud 2214 | D:3 | Noticed Terence 2225 | D:3 | Killed Terence 2226 | D:3 | Reached skill level 1 in Maces & Flails 2226 | D:3 | Reached XP level 4. HP: 18/25 MP: 1/6 2348 | D:3 | Reached skill level 1 in Alchemy 2827 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_corners D:2: layout_loops_ring D:3: cheibrodos_fertilizer, layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 1 | 1.6 Alchemy | 1 | 1.2 Fighting | | 1.4 Armour | | 1.5 Dodging | | 4.4 Stealth | | 1.2 Spellcasting | | 1.9 Air Magic | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 34 | || 34 Mace | 46 | 53 || 99 Cast: Poisonous Vapours | 38 | 6 || 44 Use: Scroll | 4 | || 4 Potion | 1 | 8 || 9 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 55 | 45 || 100 Dodge: Dodged | 56 | 69 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2871 | 2689 | 182 | 0 | 2228 | 3 | 957.0 | Dungeon | 2871 | 2689 | 182 | 0 | 2228 | 3 | 957.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1186 daAuts D:2: 1004 daAuts D:3: 680 daAuts