Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13728528559845720246 92 Logoto the Conjurer (level 4, -6/35 HPs) Began as a Draconian Conjurer on Aug 2, 2022. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:07:52 (2554 turns). Logoto the Conjurer (Draconian Conjurer) Turns: 2554, Time: 00:07:53 Health: -6/35 AC: 5 Str: 11 XL: 4 Next: 35% Magic: 0/7 EV: 12 Int: 19 God: Gold: 37 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) n - a +0 hunting sling Missiles g - a throwing net Scrolls b - 4 scrolls of noise d - a scroll of identify {unknown} f - a scroll of brand weapon {unknown} h - a scroll of magic mapping {unknown} i - a scroll of silence {unknown} k - a scroll of vulnerability {unknown} l - 3 scrolls of holy word {unknown} Potions a - a potion of curing c - a potion of attraction {unknown} j - a potion of degeneration {unknown} m - a potion of brilliance {unknown} Skills: * Level 1.0 Fighting * Level 1.6 Short Blades + Level 2.3 Dodging + Level 2.1 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 17% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Call Canine Familiar Summ 2% N/A 45% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll barely misses you. The searing ray hits the gnoll but does no damage. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll drinks a potion. The gnoll is healed! The gnoll shouts! You hit the gnoll but do no damage. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up, spattered with blood here. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail and wearing a +0 chain mail (87% to hit) The searing ray hits the gnoll but does no damage. (Press . to maintain the ray.) The gnoll barely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 flail! You die... ...........................# ...............).##...###..# .....#.##..###......#.###.## ...#.#.##...........#..#..# ##........#####.#........## ##..#.###.# #.#...#....# ......# #.# ##........### ..#.#####.# ##...##...## ##..# ##..# #..#@##...# #######..####.##>g....# ######..####...####.#.# ...##..## #..#.####.#.# ...##.## ##..........### 8..##..###.#...##...#..## ...##.......#..##..#....# ...##........#....#...#.######## ...'..##.#....#..#.............# You could see a gnoll. Vanquished Creatures 2 gnolls 2 adders (D:2) 2 worms (D:2) 2 ball pythons (D:1) 2 endoplasms 2 giant cockroaches 7 goblins 8 hobgoblins 3 kobolds 3 quokkas 8 bats 3 frilled lizards (D:1) 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Logoto the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 475 | D:1 | Learned a level 2 spell: Searing Ray 1145 | D:2 | Reached XP level 3. HP: 14/26 MP: 6/6 1542 | D:2 | Reached skill level 1 in Short Blades 2004 | D:2 | Reached XP level 4. HP: 25/34 MP: 0/7 2221 | D:2 | Reached skill level 1 in Fighting 2554 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, nrook_loot_triangle, minivault_26 D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Short Blades | 1 | 1.6 Stealth | 2 | 2.1 Fighting | 1 | 1.0 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 65 | 17 || 82 Unarmed | 37 | || 37 Tailslap | 14 | 1 || 15 Cast: Magic Dart | 48 | 8 || 56 Searing Ray | 7 | 5 || 12 Use: Scroll | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | 43 | 1 || 44 Dodge: Dodged | 91 | 16 || 107