Dungeon Crawl Stone Soup version 0.31-a0-1370-gf52a5a9ab3 (webtiles) character file. Game seed: 2462678519589629569 27 Loonster the Apothecary (level 3, -1/29 HPs) Began as a Djinni Fire Elementalist on Dec 24, 2023. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (912 turns). Loonster the Apothecary (Djinni Fire Elementalist) Turns: 912, Time: 00:02:30 Health: -1/29 AC: 2 Str: 7 XL: 3 Next: 25% Gold: 42 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +0 long sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of ice Scrolls d - a scroll of amnesia {unknown} e - a scroll of fear {unknown} h - a scroll of fog {unknown} Potions b - 2 potions of degeneration {unknown} g - a potion of haste {unknown} Skills: + Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.1 Spellcasting - Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 14% 3 d - Inner Flame Hex/Fire 14% N/A 14% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) The zap misses the gnoll. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll but does no damage. The gnoll misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Volatile Blastmotes (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll hits you with a +0 whip. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll shouts! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... ###############....##.## #....#....#####....##.## #.#..........########.## #.#...###.##..........## #.........##..........## #######)###............... ........#....##........### ..............+........'.. #########@#..##........#.. # #g#....#########.. ... #g#.##.# ##. .....###g#.# .# #. .........#+# # #† ###....g....# .. #..[......# .. #.........# .. #.........# ... You could see 4 gnolls. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches 3 goblins 4 hobgoblins (D:1) A kobold (D:2) 3 bats 3 frilled lizards (D:1) 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 49 foxfires 49 creatures vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loonster the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Loonster set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached skill level 1 in Fighting 87 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 325 | D:1 | Found a faded altar of an unknown god. 337 | D:1 | HP: 1/23 [frozen (6)] 567 | D:1 | Reached XP level 3. HP: 28/29 MP: 0/0 567 | D:1 | Learned a level 1 spell: Shock 912 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, basic_ecumenical_altar D:2: layout_basic, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Long sword || 20 Cast: Foxfire || 26 Shock || 7 Scorch || 2 Armour: Robe || 17 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 918 | 901 | 17 | 0 | 740 | 2 | 459.0 | Dungeon | 918 | 901 | 17 | 0 | 740 | 2 | 459.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 676 daAuts D:2: 242 daAuts