Dungeon Sprint DCSS version 0.32-a0-2010-gf8a32a3a8c (webtiles) character file. Game seed: 8782178277022911178 0 Lorrdernie the Charlatan (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Aug 5, 2024. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:04 (0 turns). Lorrdernie the Charlatan(Gnoll Wanderer) Turns: 0, Time: 00:00:05 Health: 13/13 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . a - +0 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 sling (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of polymorph (5) Scrolls i - a scroll of blinking Potions c - 2 potions of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 6.4 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 5.3 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 6.4 Evocations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Armour Summ/Erth 10% N/A 80% 4 Brom's Barrelling Bould Conj/Erth 5% 2d3 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Lorrdernie the Gnoll Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 sling, a wand of polymorph (5), 2 potions of curing, a +0 leather armour, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking; and the following spell memorised: Sandblast; and the following spells available to memorise: Animate Armour, Brom's Barrelling Boulder. Autopickup is now off. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lorrdernie the Gnoll Wanderer began the quest for the Orb. 0 | D | Lorrdernie set off with the following items: a +0 sling, a | wand of polymorph (5), 2 potions of curing, a +0 leather | armour, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spell memorised: Sandblast; and | the following spells available to memorise: Animate Armour, | Brom's Barrelling Boulder. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+