Seeded DCSS version 0.30-a0-639-g3916f1956a (webtiles) character file. Game seed: 10967763121648792257 (custom seed) 3 Loveship the Magician (level 1, -8/15 HPs) Began as a Djinni Fire Elementalist on Jan 16, 2023. Mangled by a hobgoblin ... wielding a +2 mace of holy wrath (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (115 turns). Loveship the Magician (Djinni Fire Elementalist) Turns: 115, Time: 00:01:20 Health: -8/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Kindle Blastsparks Fire/Tloc/Air 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hobgoblin is nearby! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. You aren't experienced enough to cast this spell. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The hobgoblin closely misses you. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a +2 mace of holy wrath! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The hobgoblin attacks as you move away! The hobgoblin hits you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Your foxfire dissipates! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a +2 mace of holy wrath! Ouch! That really hurt! You die... ♣#...........# ♣#...........#♣ ♣#...........#♣ ♣#...........# . .#...........#♣######.... ♣#...........#♣#.'....... #..##...##..# #.######## ♣#..##...##..# #g# ♣#...........# #@# ♣#...........# #v# ♣#...........#♣#.## ♣#...........# #..# ♣#...........# ##.# #..##...##..# #..# ##..##...##..###'## .................# .................# You could see a hobgoblin (ally target). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Loveship set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Mangled by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic Action || total -------------------------++------- Cast: Foxfire || 8 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 111 | 4 | 0 | 71 | 1 | 115.0 | Dungeon | 115 | 111 | 4 | 0 | 71 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 115 daAuts