Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11870930424431599529 (custom seed) 149 Loveship the Conjurer (level 5, 36/36 HPs) Began as a Demonspawn Conjurer on Apr 11, 2023. Quit the game in a sewer. The game lasted 00:04:30 (2410 turns). Loveship the Conjurer (Demonspawn Conjurer) Turns: 2410, Time: 00:04:30 Health: 36/36 AC: 3 Str: 7 XL: 5 Next: 9% Magic: 1/10 EV: 12 Int: 22 God: Gold: 91 SH: 0 Dex: 11 Spells: 4/10 levels left rFire . . . SeeInvis . h - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: very slow A: rugged brown scales 1, demonic guardian 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 91 gold pieces. Inventory: Hand Weapons h - a +0 dagger of venom (weapon) q - a +0 dagger Missiles f - 19 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of summoning {unknown} g - a scroll of magic mapping {unknown} i - a scroll of fear {unknown} n - 2 scrolls of blinking {unknown} p - a scroll of brand weapon {unknown} Potions b - 2 potions of magic c - a potion of degeneration {unknown} j - a potion of attraction {unknown} k - 2 potions of might {unknown} l - a potion of brilliance {unknown} m - 2 potions of ambrosia {unknown} o - a potion of resistance Skills: + Level 2.6 Dodging - Level 1.8 Stealth * Level 3.4 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A weak demonic guardian rushes to your aid. Message History Moving in this stuff is going to be slow. A kobold brigand and an endoplasm come into view. The kobold brigand is wielding a +0 dagger and quivering poisoned darts. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (74% to hit) The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. The searing ray hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - kobold brigand The searing ray hits the kobold brigand. The kobold brigand is severely wounded. (Press . to maintain the ray.) The searing ray hits the kobold brigand! You kill the kobold brigand! You hear a splash. x2 Your Conjurations skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You enter the shallow water. Moving in this stuff is going to be slow. f - 19 poisoned darts (gained 8) You see here a +0 dagger. q - a +0 dagger Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #~.~~~# ##~~~## #.~~# #...# #~~.## ## #~~~~## ~~~.##### #.~~..#### #~~.~.########~.~.~~~. ~~~.###@~...~.####.~~~~~ ### #~~.~~~~.# ##.~~.. .K~~~###~~..~.~~####~..~. #.~~..####~.~.##.~.~~~ J~~~~##### ##~~..~~~.~.. ### ##~~~~...~.. #~..~.~~... #~.~~~~.∩.∩ #~~.~~~.... There were no monsters in sight! Vanquished Creatures A kobold brigand (Sewer) 3 adders 2 river rats 2 ball pythons 2 bats (D:2) 2 endoplasms A giant cockroach (D:2) 6 goblins 4 hobgoblins 3 jackals (D:2) A quokka (D:3) 3 frilled lizards A kobold (D:2) 8 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 427 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 427 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 430 | D:1 | Learned a level 2 spell: Searing Ray 1299 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1984 | D:3 | Found a glowing drain. 1988 | Sewer | Entered a sewer 2032 | Sewer | Learned a level 3 spell: Dazzling Flash 2227 | Sewer | Reached XP level 4. HP: 30/30 MP: 3/8 2393 | Sewer | Noticed a kobold brigand 2406 | Sewer | Killed a kobold brigand 2407 | Sewer | Reached skill level 5 in Conjurations 2407 | Sewer | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2407 | Sewer | Reached XP level 5. HP: 36/36 MP: 0/10 2410 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, minivault_24 D:2: layout_basic, minmay_misc_feat_ornament, chequers_garden, amcnicky_mini_pool_small, nicolae_concentric_dashed_squares_mild D:3: layout_basic, grunt_temple_overflow_lords_of_destruction, nicolae_ecumenical_pavilion, gup_sewer_entry_bowl Sewer: sewer_co_tree Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.6 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 13 | || 13 Unarmed | 1 | || 1 Cast: Magic Dart | 68 | 4 || 72 Searing Ray | | 2 || 2 Use: Potion | 1 | || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 6 | || 6