Dungeon Crawl Stone Soup version 0.31-a0-37-g98a128e1d9 (webtiles) character file. Game seed: 4596729555464472903 153 Loveship the Conjurer (level 5, -7/35 HPs) Began as a Demonspawn Conjurer on May 15, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:08:54 (3053 turns). Loveship the Conjurer (Demonspawn Conjurer) Turns: 3053, Time: 00:08:55 Health: -7/35 AC: 11 Str: 7 XL: 5 Next: 12% Magic: 6/10 EV: 16 Int: 22 God: Gold: 105 SH: 4 Dex: 11 Spells: 1/11 levels left rFire . . . o - +0 dagger rCold . . . (no shield) rNeg . . . m - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +4 ring of protection HPRegen 0.25/turn p - +5 ring of evasion MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-7 -> -39), attractive A: horns 1, icemail 1, condensation shield a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 105 gold pieces. Inventory: Hand Weapons o - a +0 dagger (weapon) Armour a - a +0 robe m - a +0 leather armour (worn) Jewellery f - a +4 ring of protection (left hand) p - a +5 ring of evasion (right hand) Wands v - a wand of digging (6) Scrolls d - a scroll of immolation g - a scroll of enchant armour {unknown} h - 4 scrolls of fear j - a scroll of vulnerability {unknown} k - 2 scrolls of poison {unknown} n - 2 scrolls of teleportation {unknown} t - a scroll of silence {unknown} u - a scroll of magic mapping {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of flight {unknown} i - a potion of brilliance {unknown} l - a potion of degeneration {unknown} q - a potion of ambrosia {unknown} r - a potion of curing {unknown} s - 2 potions of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.7 Spellcasting + Level 5.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Dazzling Flash Conj/Hex 30% N/A 17% 3 d - Fulminant Prism Conj/Hex 7% 3d7 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 6% 1 Momentum Strike Conj/Tloc 30% 3d8 9% 2 Blink Tloc 8% N/A 26% 2 Lesser Beckoning Tloc 8% N/A 26% 2 Swiftness Air 4% N/A 45% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 50% 4 Airstrike Air 2% 2d(1-17) 86% 4 Summon Forest Summ/Tloc 2% N/A 99% 5 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Fedhas Xom Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A meltable icy envelope protects you from harm. (AC +4) A meltable shield of frost defends you. (SH +4) Message History The searing ray misses the water moccasin. The water moccasin bites you. Without enough magic to sustain it, your searing ray dissipates. The water moccasin closely misses you. The water moccasin misses you. Magic courses through your body. The water moccasin bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - water moccasin The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you! You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You feel very sick. The water moccasin completely misses you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Unknown command. The searing ray hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the water moccasin's attack. Unknown command. The searing ray hits the water moccasin! The water moccasin is severely wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin misses you. It was a potion of attraction. You feel attractive to monsters. You die... ~# #### ~## ##.... ~.# ###..... ## ) ~.# ###.....# .~##.$ ~.###.~.~.# .~.~## ~~...~...## #..~... ~.###.....### ###.~~~.# ~.# ###..~.~####.~...# ~.# ###.~~..~~@S.### ~## ###....~.### ~# ######## ~# ## You could see a water moccasin. Vanquished Creatures Ijyb (D:3) 4 adders 2 worms (D:2) 3 orcs (D:3) 6 bats 8 endoplasms 6 giant cockroaches 7 goblins 9 hobgoblins 4 jackals (Sewer) 3 quokkas 5 ball pythons 3 frilled lizards 4 kobolds 14 rats 79 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Sewer) 1 creature vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 845 | D:1 | Gained mutation: A meltable icy envelope protects you from | harm. (AC +4) [demonic ancestry] 845 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1608 | D:2 | Reached skill level 5 in Conjurations 1880 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1880 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/8 1962 | D:2 | Found a blossoming altar of Fedhas. 1969 | D:2 | Learned a level 2 spell: Searing Ray 1973 | D:2 | Learned a level 3 spell: Dazzling Flash 2435 | D:3 | Found a shimmering altar of Xom. 2546 | D:3 | Noticed Ijyb 2587 | D:3 | Killed Ijyb 2664 | D:3 | Noticed Terence 2848 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/10 2869 | D:3 | Found a glowing drain. 2873 | Sewer | Entered a sewer 2889 | Sewer | Learned a level 4 spell: Fulminant Prism 3028 | Sewer | Noticed a water moccasin 3052 | Sewer | HP: 1/35 [water moccasin (3)] 3053 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, minmay_split_cup_small D:2: layout_basic, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, gup_sewer_entry_spiral, minivault_24, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_terence Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 55 | || 55 Dagger | 10 | 58 || 68 Headbutt | | 8 || 8 Punch | | 1 || 1 Cast: Magic Dart | 99 | 59 || 158 Searing Ray | | 5 || 5 Fulminant Prism | | 1 || 1 Use: Scroll | 1 | 1 || 2 Potion | | 3 || 3 Armour: Robe | 21 | 14 || 35 Leather armour | | 2 || 2 Dodge: Dodged | 61 | 51 || 112 Block: Other | 13 | 17 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3079 | 2949 | 130 | 98 | 1944 | 4 | 769.8 | Dungeon | 2889 | 2759 | 130 | 0 | 1928 | 3 | 963.0 | Sewer | 190 | 190 | 0 | 98 | 16 | 1 | 190.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1541 daAuts D:2: 887 daAuts D:3: 460 daAuts Sewer: 190 daAuts