Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 2647032378698888451 24 Loveship the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on May 15, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:54 (896 turns). Loveship the Conjurer (Demonspawn Conjurer) Turns: 896, Time: 00:00:54 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 0/5 EV: 12 Int: 19 God: Gold: 26 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -10), very slightly contaminated A: weakness stinger 1, thin skeletal structure 1, low MP 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} e - 2 potions of mutation f - a potion of experience {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Vhi's Electric Charge Tloc/Air 4% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Petrify Tmut/Erth 2% N/A 85% 4 Arcjolt Conj/Air 5% 1d15 87% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Statue Form Tmut/Erth 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your magical capacity is low. (-10% MP) You have hidden genetic potential. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder bites you. You closely miss the adder. The adder is severely wounded. The adder completely misses you. The adder closely misses you. You closely miss the adder. You tail-slap the adder, but do no damage. The adder is severely wounded. The adder bites you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The adder bites you. Unknown command. You hit the adder. Your tail-slap misses the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! Unknown command. You closely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. Your bones become slightly less dense. You feel less energetic. You die... ##.## # ... #. ... ... ... .... #$## .....##.. .......S# #@# #.# #.# #.######## #........# ######..#####.# #.......# ######†####..# #......# ...# You could see an adder. Vanquished Creatures 2 dart slugs A ball python (D:2) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds A quokka (D:1) 3 bats A frilled lizard (D:1) 7 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 831 | D:2 | Learned a level 2 spell: Searing Ray 896 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 896 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 896 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 896 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms, minmay_indecisive_spiral D:2: layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 25 Tailslap || 3 Cast: Magic Dart || 39 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 19