Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 5852750519012672489 (custom seed) 3 Loveship the Magician (level 1, 10/15 HPs) Began as a Djinni Fire Elementalist on June 9, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (417 turns). Loveship the Magician (Djinni Fire Elementalist) Turns: 417, Time: 00:00:41 Health: 10/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 20 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d5 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! Your foxfire dissipates! x2 You now have 20 gold pieces (gained 7). b - a scroll labelled TUCETW LAYRIEV No target in view! You conjure some foxfire! Your foxfire dissipates! A rat comes into view. A kobold comes into view. It is wielding a +0 short sword. You conjure some foxfire! The kobold shouts! There are monsters nearby! You barely miss the rat. The rat misses you. You conjure some foxfire! The rat closely misses you. There are monsters nearby! You hit the rat. The rat is heavily wounded. Your foxfire dissipates! The rat barely misses you. You conjure some foxfire! The rat barely misses you. There are monsters nearby! There is not enough space to conjure foxfire! There are monsters nearby! You closely miss the rat. The rat is heavily wounded. Your foxfire dissipates! The rat misses you. You conjure some foxfire! The rat closely misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat barely misses you. There are monsters nearby! You conjure some foxfire! The rat barely misses you. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....##.##.#.#.........#.#.## ..................#..#.#.#.# ....†.#....#.#..#........#.# .........#.#.#..#....#.###.# #####.#..#.#.#..###........# ...........#.#.......#.##### #######..###.#.#####.#...# ...............vv# #.###.# .######.#.##.#§#@# #.# #.# ...............#r# #§# #.# .##.#.#.#.##.###K# #.# #.# .##.#.#.#.##.# #.# ..# #.# ......#.#.##.# #.# ### #.# .##..........# #.# #♣♣ .############# #.# .. ..# # You could see a kobold and a rat (ally target). Vanquished Creatures 2 ball pythons (D:1) A hobgoblin (D:1) 3 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Loveship set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 417 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_forest, infiniplex_forest_end_double, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_straight_5 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 14 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 11