Seeded DCSS version 0.31-a0-705-ga145531891 (webtiles) character file. Game seed: 13478043602605661076 (custom seed) 4 Loveship the Stinger (level 1, 5/15 HPs) Began as a Djinni Conjurer on Sept 10, 2023. Quit the game on level 1 of the Dungeon on Sept 12, 2023. The game lasted 00:01:05 (19 turns). Loveship the Stinger (Djinni Conjurer) Turns: 19, Time: 00:01:05 Health: 5/15 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting - Level 2.3 Dodging - Level 1.7 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Transmutations - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat closely misses you. The bat barely misses you. You barely miss the bat. The bat barely misses you. The bat hits you. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. Unknown command. A hobgoblin comes into view. The bat hits you. The bat hits you but does no damage. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. Unknown command. Cast which spell? (? or * to list) You don't know that spell. The magic dart hits the bat. You kill the bat! The ball python hisses angrily. The hobgoblin shouts! The magic dart hits the ball python. You kill the ball python! Unknown command. Unknown command. The magic dart hits the hobgoblin but does no damage. Unknown command. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ..#.# ##### #. #.##.# ...... # #.##.##.###.# #.# #.# ....##..... ... #... #..##...# ♣.♣ #.#..##...#...# ♣⌠♣ #.....†.#.....♣♣♣♣♣.♣♣♣♣ #.8@##.>.....⌠.<.⌠.. #.........♣♣♣♣♣.♣♣♣♣ #...##..##..# ♣⌠♣ ###.#...##..# ♣.♣ #....###.... ... #.##.# ###### #.# #.. #.# ##. #.. ..# # .. ..# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Loveship set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_secret_circle, minmay_tromino_v4_c Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 5 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts