Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 1293381154259675831 28 Loveship the Caller (level 3, -1/14 HPs) Began as a Felid Summoner on Sept 12, 2023. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:37 (1435 turns). Loveship the Caller (Felid Summoner) Turns: 1435, Time: 00:03:37 Health: -1/14 AC: 1 Str: 4 XL: 3 Next: 0% Magic: 1/7 EV: 17 Int: 18 God: Gold: 81 SH: 0 Dex: 16 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Jewellery f - a ring of ice k - a ring of ice Scrolls b - 3 scrolls of identify c - a scroll of magic mapping g - a scroll of fog {unknown} h - 2 scrolls of vulnerability {unknown} i - a scroll of torment {unknown} j - a scroll of amnesia {unknown} Potions a - a potion of magic d - a potion of curing {unknown} e - a potion of flight {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Imp Summ 38% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 19% N/A 8% 3 Summon Guardian Golem Hex/Summ 10% N/A 21% 3 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The water moccasin bites your cerulean imp. Your cerulean imp is poisoned. The water moccasin poisons your cerulean imp! Your cerulean imp hits the water moccasin but does no damage. The water moccasin bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The water moccasin misses you. Unknown command. The water moccasin attacks as you move away! The water moccasin closely misses you. You swap places. Your cerulean imp closely misses the water moccasin. The water moccasin barely misses your cerulean imp. Your cerulean imp hits the water moccasin with a -3 spear. The water moccasin bites your cerulean imp. The water moccasin barely misses your cerulean imp. Your cerulean imp hits the water moccasin with a -3 spear. The water moccasin completely misses your cerulean imp. Your cerulean imp hits the water moccasin but does no damage. The water moccasin bites your cerulean imp. Your cerulean imp is poisoned. The water moccasin poisons your cerulean imp! The water moccasin closely misses your cerulean imp. Your cerulean imp misses the water moccasin. The water moccasin bites your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The water moccasin bites you! Ouch! That really hurt! Unknown command. You swap places. The water moccasin bites you! Ouch! That really hurt! You die... ......#...# ......#.#. ......... ........# .....#<####### #......†..# ###..####)# .....####S# ..###.....@5# #..###### ...... ###.## #. You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An adder (D:3) 2 endoplasms A giant cockroach (D:2) A goblin (D:1) 3 hobgoblins 4 jackals (D:3) 3 bats A rat (D:2) 16 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 846 | D:2 | Identified the +0 ring mail "Gemousib" {Harm Dex+3} 878 | D:2 | Reached XP level 2. HP: 7/11 MP: 3/6 881 | D:2 | Learned a level 2 spell: Call Imp 976 | D:2 | Found Yntier's Antique Armour Emporium. 1406 | D:3 | Noticed a water moccasin 1414 | D:3 | Reached XP level 3. HP: 14/14 MP: 5/7 1435 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, serial_bayou_ford_a D:2: layout_rooms, serial_shops, shop D:3: layout_basic, mainiacjoe_overflow_divided_tiny, serial_shops, nicolae_shop_dealshenge, kennysheep_flooded_box, saegor_snake_ambush Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Summon Small Mamm || 23 Call Imp || 11 Use: Scroll || 1 Armour: Skin || 1 Dodge: Dodged || 29