Dungeon Sprint DCSS version 0.31-a0-750-gfe7b580527 (webtiles) character file. Game seed: 7948412621953333080 0 Loveship the Digger (level 1, -3/10 HPs) Began as a Gargoyle Earth Elementalist on Sept 14, 2023. Slain by a river rat (5 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:17 (12 turns). Loveship the Digger (Gargoyle Earth Elementalist) Turns: 12, Time: 00:00:17 Health: -3/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Transmutations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 14% 2 Stone Arrow Conj/Erth 12% 3d7 32% 3 Petrify Tmut/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You open the door. A rat and a river rat come into view. Found 9 gold pieces. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - river rat Aim: a river rat (80% to hit) The blast of sand hits the river rat but does no damage. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (80% to hit) The blast of sand hits the river rat. The river rat is lightly wounded. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat, p - river rat Aim: a rat (82% to hit) The blast of sand hits the river rat but does no damage. The river rat is lightly wounded. Unknown command. You hit the river rat but do no damage. You punch the river rat, but do no damage. The river rat is lightly wounded. The river rat barely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat bites you. Ouch! That really hurt! You closely miss the river rat. The river rat is lightly wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the river rat. The river rat is lightly wounded. The river rat bites you. Ouch! That really hurt! You die... ###### ##### #<..P#.....# #PP.@rr$...+ #PPPP#.....# ###### ##### You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Loveship the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 12 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Unarmed || 4 Punch || 1 Cast: Sandblast || 3 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 11 | 2 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 11 | 2 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts