Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 17205904541605796421 8 Loveship the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Dec 7, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (202 turns). Loveship the Conjurer (Demonspawn Conjurer) Turns: 202, Time: 00:00:22 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You start resting. Magic restored. You see here a rat corpse. There is an open door here. You see here a bat corpse. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. There are monsters nearby! The magic dart hits the endoplasm. You kill the endoplasm! The jackal barks! Your Stealth skill increases to level 2! A jackal is nearby! The magic dart hits the jackal. The jackal is almost dead. You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! There is an open door here. You see here a bat corpse. You close the door, pushing everything out of the way. You see here a bat corpse. You start resting. Magic restored. You open the door. The magic dart hits the jackal. The jackal is almost dead. The jackal barks! You hear a bark! You hear an angry hiss. The magic dart hits the jackal. You kill the jackal! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You close the door. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .r J.. ..h. ..h.. ......#### ..b.[.h.h### ......##...# ..... ###+# ...) #@##### ### #†...<# #>##### ### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 159 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 202 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, ebering_ecumenical_altar_sacrificial Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 10 Punch || 1 Cast: Magic Dart || 12 Armour: Robe || 3 Dodge: Dodged || 12