Seeded DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 16772420409017924064 (custom seed) 37 Loveship the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Oct 17, 2024. Quit the game on level 2 of the Dungeon on Oct 22, 2024. The game lasted 00:05:04 (898 turns). Loveship the Conjurer (Demonspawn Conjurer) Turns: 898, Time: 00:05:04 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 21% Magic: 6/6 EV: 12 Int: 20 God: Gold: 15 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . k - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +1 pair of boots Will ..... f - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: demonic guardian 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +1 pair of boots (worn) Jewellery f - an amulet of magic regeneration (around neck) Scrolls c - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Spells you cast may paralyse adjacent enemies. Message History The magic dart hits the adder. The adder is heavily wounded. Malevolent energies surge around you. The adder closely misses you. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. The adder barely misses you. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Malevolent energies surge around you. The adder misses you. Unknown command. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Malevolent energies surge around you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. #.# .. ###### ##.##.##....# .).<...@..#.# ....#.##..#.# . # #..#.# #..#.# #..#.# #..#.# #..#.# #..#.# ###....### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 6 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Loveship the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 538 | D:1 | Found a faded altar of an unknown god. 570 | D:1 | Learned a level 2 spell: Searing Ray 855 | D:1 | You fall into a shaft and drop 1 floor! 880 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 880 | D:2 | Reached XP level 3. HP: 19/24 MP: 1/6 898 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, ebering_ecumenical_altar_sacrificial, serial_park_tiny_1, kennysheep_doodads, minmay_hexomino_p4 D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.5 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 48 Stab: Paralysed || 2 Armour: Robe || 9 Dodge: Dodged || 7