Dungeon Crawl Stone Soup version 0.27-a0-333-gfa571bf19a (webtiles) character file. Game seed: 18393151423205885314 0 LuckyCharm the Caller (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Feb 12, 2021. Got out of the dungeon alive. The game lasted 00:00:49 (68 turns). LuckyCharm the Caller (Gnoll Wanderer) Turns: 68, Time: 00:00:50 Health: 17/17 AC: 8 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 8 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +2 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +2 scale mail (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 2.3 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 1.9 Hexes + Level 5.3 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Summon Small Mammal Summ 40% 21% 1 Call Canine Familiar Summ 10% 52% 3 Shock Conj/Air 4% 88% 1 Static Discharge Conj/Air 1% 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, LuckyCharm the Gnoll Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a green potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +2 scale mail; and the following spells available to memorise: Summon Small Mammal, Call Canine Familiar, Shock, Static Discharge. Found a scroll labelled DOELAET SUDDA. b - a green potion c - a scroll labelled DOELAET SUDDA There is a staircase leading out of the dungeon here. No target in view! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...#.#.#.#.#.#.#.#....# ##...............## #..........#......# ##.......#.......## #......#....#.....# ##...#...........## #..#...#.#.#.#....# ∆ ##...............## #...#..#.@.#..#...# ##...............## #....#.#.#.#...#..# ##...........#...## #.....#....#......# ##.......#.......## #......#..........# ##...............## ..#.#.#.#.#.#.#.#...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuckyCharm the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | LuckyCharm set off with the following items: a +0 dagger, a | +2 scale mail; and the following spells available to | memorise: Summon Small Mammal, Call Canine Familiar, Shock, | Static Discharge 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 68 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, chequers_big_river, minmay_strange_pillars Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 0 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts