Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 12769082031653089670 0 LuckyCharm the Magician (level 1, 13/13 HPs) Began as a Demonspawn Wanderer on Feb 13, 2021. Got out of the dungeon alive. The game lasted 00:00:35 (5 turns). LuckyCharm the Magician (Demonspawn Wanderer) Turns: 5, Time: 00:00:36 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Potions b - a potion of curing Skills: + Level 1.0 Throwing + Level 1.0 Stealth + Level 3.0 Spellcasting + Level 2.0 Conjurations + Level 2.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 28% 10% 1 Your spell library contained the following spells: Spells Type Power Failure Level Sandblast Erth 4% 22% 1 Blink Tloc N/A 32% 2 Call Imp Summ 2% 32% 2 Slow Hex 2% 32% 2 Conjure Flame Conj/Fire 4% 38% 3 Stone Arrow Conj/Erth 8% 38% 3 Mephitic Cloud Conj/Pois/Air 3% 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, LuckyCharm the Demonspawn Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +0 robe; and the following spells available to memorise: Magic Dart, Sandblast, Blink, Call Imp, Slow, Conjure Flame, Stone Arrow, Mephitic Cloud. Memorise Magic Dart, consuming 1 spell level and leaving 5? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Unknown command. Unknown command. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# ... ...# # #.. #...#.# # #..# ...#.#.#.#.#.# ...#.#.#.#.. #.≈≈≈≈≈.# # #.#≈...≈#..# #.≈..@≈.# #.#≈...≈#..# #.≈≈≈≈≈.# # #.#.#.#.#.. ##.#.#.#.#.# #.#.# # #..# ## # #.. ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuckyCharm the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | LuckyCharm set off with the following items: a +0 club, a | potion of curing, a +0 robe; and the following spells | available to memorise: Magic Dart, Sandblast, Blink, Call | Imp, Slow, Conjure Flame, Stone Arrow, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Magic Dart 5 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, minivault_23