Dungeon Crawl Stone Soup version 0.27-a0-660-g90476cec82 (webtiles) character file. Game seed: 7367539941346850728 4 LuckyCharm the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Wanderer on Mar 16, 2021. Slain by a goblin ... wielding a +0 dagger (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (48 turns). LuckyCharm the Skirmisher (Octopode Wanderer) Turns: 48, Time: 00:00:44 Health: 0/16 AC: 1 Str: 10 XL: 1 Next: 60% Magic: 2/2 EV: 12 Int: 18 God: Gold: 15 SH: 0 Dex: 8 Spells: 1/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 spear Potions b - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 1.0 Throwing + Level 1.0 Dodging + Level 2.9 Stealth + Level 1.0 Spellcasting + Level 1.0 Summonings + Level 1.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 0% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 0% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You closely miss the rat. You grab the rat. You squeeze the rat. The rat is heavily wounded. You constrict the rat. You kill the rat! No target in view! You see here a +0 club. A goblin comes into view. It is wielding a +0 dagger. The bat misses you. Found 8 gold pieces. The bat hits you. You closely miss the bat. Your grab misses the bat. The bat barely misses you. The bat closely misses you. The bat misses you. The bat closely misses you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage. You hit the bat. Your grab misses the bat. The bat is severely wounded. The bat hits you but does no damage. The goblin closely misses you. The bat misses you. x2; The goblin misses you. The bat barely misses you. You see here a +0 club. The bat closely misses you. You see here a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. Your grab misses the goblin. The goblin hits you with a +0 dagger. You die... ....##..§§.≈≈§§§§§..≈ ...........≈..≈<.≈.§§..≈ ....?......≈≈.≈.§≈.....≈ #........#......≈........≈ #...............≈≈§≈≈≈≈≈≈≈ #$. .....##...#........... ####.####...............$... #...........#..##.###....... #..........bg@###... ....... #........#..### ###...... #...........# ...... #..............# .... #.........#.##...# .... #.........#.# #.# ... #.........#$. . #.........##.# #........## .# You could see a goblin and a bat. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuckyCharm the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | LuckyCharm set off with the following items: a +2 dagger, a | potion of berserk rage, a +0 spear; and the following spell | memorised: Sting; and the following spells available to | memorise: Spider Form 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 48 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms, serial_park_tiny_2, chequers_serial_rivers_large_a, st_stairs_11 Action || total -------------------------++------- Melee: Dagger || 8 Tentacles || 2 Constrict || 1 Armor: Skin || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts