Dungeon Crawl Stone Soup version 0.27-a0-836-gfc908b8576 (webtiles) character file. Game seed: 240389506608374048 68 LuckyCharm the Ducker (level 4, 19/42 HPs) Began as a Deep Dwarf Monk on Apr 1, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:08:13 (1670 turns). LuckyCharm the Ducker (Deep Dwarf Monk) Turns: 1670, Time: 00:08:13 Health: 19/42 AC: 3 Str: 15 XL: 4 Next: 1% Magic: 3/3 EV: 13 Int: 11 God: Gold: 40 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons i - a +0 short sword Missiles h - 27 poisoned darts (quivered) Armour a - a +0 robe (worn) b - a +0 ring mail g - a +0 helmet (worn) Scrolls c - a scroll of silence {unknown} Potions j - 3 potions of invisibility Skills: + Level 3.0 Fighting + Level 3.9 Dodging + Level 3.0 Stealth + Level 3.6 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 71% 3 Gell's Gravitas Tloc 0% N/A 71% 3 Petrify Tmut/Erth 0% N/A 98% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History A ball python comes into view. Found 11 gold pieces. Found a stone staircase leading down. The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python misses you. The ball python constricts you. There is a stone staircase leading down here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! Found a papyrus book. Your magical contamination has completely faded away. You now have 40 gold pieces (gained 11). c - a scroll labelled QEREGA GODA You pick up a book of Misfortune and begin reading... You add the spells Confusing Touch, Gell's Gravitas, Petrify, Metabolic Englaciation and Yara's Violent Unravelling to your library. You are too injured to fight recklessly! You see here a ball python corpse. You don't know any spells. Okay, then. Okay, then. You see here a +0 mace. h - 27 poisoned darts (gained 14) A hobgoblin comes into view. A hobgoblin is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....).......#.........##........ ....###....#..................... ..#.####...######............##.# .........#...###...........###..# ............g..................## .........###...<............#..#. .........##..###................. ..........<.######..........#[.#. ................@.............##. ....................#.........##. ................#######.####..##. .............!.#* * ### ,#..... ....#.......... , , #..... , * ..###.*,, , * ,#..... , #, # , ##.... , * *, ,#.... * #...# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs (D:1) 4 ball pythons 4 endoplasms 3 giant cockroaches (D:1) 4 goblins 5 hobgoblins 7 kobolds A quokka (D:1) 3 bats 3 frilled lizards 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuckyCharm the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 141 | D:1 | Reached XP level 2. HP: 21/27 MP: 2/2 1122 | D:1 | Reached XP level 3. HP: 34/34 MP: 3/3 1582 | D:2 | Reached XP level 4. HP: 19/42 MP: 3/3 1670 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms, st_stairs_4 D:2: minmay_chambers_of_twos, layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.6 Fighting | 3 | 3.0 Stealth | 3 | 3.0 Dodging | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 152 | 5 || 157 Punch | 4 | || 4 Abil: Heal Wounds | 1 | || 1 Use: Potion | 3 | || 3 Scroll | 4 | || 4 Stab: Sleeping | 4 | || 4 Armor: Ring mail | 1 | || 1 Robe | 24 | 2 || 26 Dodge: Dodged | 81 | 2 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1660 | 1585 | 75 | 683 | 397 | 2 | 830.0 | Dungeon | 1660 | 1585 | 75 | 683 | 397 | 2 | 830.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1361 daAuts D:2: 299 daAuts