Dungeon Crawl Stone Soup version 0.27-a0-836-gfc908b8576 (webtiles) character file. Game seed: 15807863453761032768 0 LuckyCharm the Vexing (level 1, 9/9 HPs) Began as a Spriggan Arcane Marksman on Apr 1, 2021. Got out of the dungeon alive. The game lasted 00:00:47 (48 turns). LuckyCharm the Vexing (Spriggan Arcane Marksman) Turns: 48, Time: 00:00:47 Health: 9/9 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 17 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis + a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 20 arrows (quivered ammo) Armour e - a +0 robe (worn) Skills: + Level 0.7 Fighting + Level 2.4 Bows + Level 2.6 Dodging + Level 1.3 Spellcasting + Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 12% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 11% N/A 9% 2 Inner Flame Hex/Fire 6% N/A 36% 3 Portal Projectile Hex/Tloc 12% N/A 36% 3 Cause Fear Hex 5% N/A 50% 4 Leda's Liquefaction Hex/Erth 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Welcome, LuckyCharm the Spriggan Arcane Marksman. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Why would you want to do that? There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a fountain of clear blue water here. Why would you want to do that? Sorry, I don't know how to traverse that place. There is a fountain of clear blue water here. Sorry, I don't know how to traverse that place. Sorry, I don't know how to traverse that place. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# ###.### ##≈...≈## ##≈♣≈.≈♣≈## #≈♣⌠♣≈♣⌠♣≈# #≈♣...♣≈# ##≈...≈## #≈...≈# #≈.@.≈# #≈...≈# ##≈...≈## #≈♣...P≈## .≈♣⌠♣≈P⌠P≈# #.#≈♣≈.≈P≈## #.##≈...≈## # #......... ##.####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuckyCharm the Spriggan Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 48 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 18 | 11 | 0 | 13 | 1 | 29.0 | Dungeon | 29 | 18 | 11 | 0 | 13 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts