Dungeon Crawl Stone Soup version 0.27-a0-978-g2aa4ecdaef (webtiles) character file. Game seed: 13645974022395735438 41 LuckyCharm the Grave Robber (level 3, -1/16 HPs) Began as a Vine Stalker Necromancer on Apr 14, 2021. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:03 (2409 turns). LuckyCharm the Grave Robber (VSNe) Turns: 2409, Time: 00:05:03 Health: -1/16 AC: 2 Str: 10 XL: 3 Next: 52% Magic: 0/8 EV: 12 Int: 16 God: Gold: 66 SH: 0 Dex: 14 Spells: 6/8 levels left rFire . . . SeeInvis . c - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls g - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {unknown} d - a potion of degeneration {unknown} e - a potion of cancellation {unknown} f - a potion of flight {unknown} Skills: + Level 1.5 Dodging + Level 2.8 Stealth + Level 3.0 Spellcasting + Level 4.5 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 2% 1 b - Animate Skeleton Necr 34% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 8% 2d7 9% 3 Magic Dart Conj 8% 1d3 19% 1 Searing Ray Conj 4% 3d3 28% 2 Animate Dead Necr 8% N/A 28% 4 Dazzling Flash Conj/Hex 4% N/A 50% 3 Agony Necr 17% N/A 61% 5 Fulminant Prism Conj/Hex 1% 3d6 88% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an adder (heavily wounded, chance to affect: 81%) The adder writhes in agony! You kill the adder! The jackal bites you. Your Spellcasting skill increases to level 3! Unknown command. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 87%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 87%) The jackal writhes in agony. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 87%) The jackal writhes in agony. You kill the jackal! A hobgoblin comes into view. The jackal closely misses you. The hobgoblin moves out of view. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.##.....##..... ....... .....###....## ....... #.##.###.##.## ....... #.##.##..##..####.....# .....#....##..##......## .##....##...#.##........ ....... ###.#........... .#..###..........###..#. ...)###.......#.@h.# #.#..###...##..##h...# #.#..###.#.###........... ....................###.. .........##.....#....# . ..#.##...##.......##..# ....<.............. .$.. .....###..#.... .⌠. .... ..#...# ### ... You could see 2 jackals. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats An endoplasm (D:2) A giant cockroach (D:1) 2 hobgoblins 8 jackals 2 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuckyCharm the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 782 | D:1 | Reached XP level 2. HP: 9/13 MP: 1/6 810 | D:1 | Learned a level 1 spell: Animate Skeleton 2064 | D:1 | Reached XP level 3. HP: 14/16 MP: 5/8 2409 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_dog_temple, basic_altar, minmay_misc_feat_square Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 2.8 Necromancy | | 4.5 Action || total -------------------------++------- Melee: Short sword || 30 Bite || 2 Unarmed || 1 Cast: Pain || 39 Animate Skeleton || 6 Armor: Robe || 12 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2411 | 2411 | 0 | 1509 | 493 | 2 | 1205.5 | Dungeon | 2411 | 2411 | 0 | 1509 | 493 | 2 | 1205.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2185 daAuts D:2: 225 daAuts